-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathScramble (13-).cs
65 lines (51 loc) · 1.73 KB
/
Scramble (13-).cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using Sony.Vegas;
public class Item {
private String start;
public String Start { get {return start;} set {start = value;}}
private String length;
public String Length { get {return length;} set {length = value;}}
public Item(String start_, String length_) {
start = start_;
length = length_;
}
}
public class EntryPoint {
Vegas myVegas;
public void FromVegas(Vegas vegas) {
myVegas = vegas;
foreach (Track tr in vegas.Project.Tracks){
List<TrackEvent> layerSelection = new List<TrackEvent>();
List<Item> toScramble = new List<Item>();
foreach (TrackEvent ev in tr.Events)
{
if (ev.Selected){
layerSelection.Add(ev);
toScramble.Add(new Item(ev.Start.ToString(RulerFormat.Nanoseconds), ev.Length.ToString(RulerFormat.Nanoseconds)));
}
}
Shuffle(toScramble);
for(int i = 0; i < layerSelection.Count; i++){
Timecode tc_start = Timecode.FromString(toScramble[i].Start,RulerFormat.Nanoseconds);
Timecode tc_length = Timecode.FromString(toScramble[i].Length,RulerFormat.Nanoseconds);
layerSelection[i].Start = tc_start;
layerSelection[i].Length = tc_length;
}
}
}
public static void Shuffle<T>(List<T> list)
{
Random rng = new Random();
int n = list.Count;
while (n > 1)
{
n--;
int k = rng.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
}