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Copy pathAutoGrabTruffles.csproj
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AutoGrabTruffles.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>AutoGrabTruffles</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<TargetFramework>net6.0</TargetFramework>
<EnableHarmony>true</EnableHarmony>
</PropertyGroup>
<PropertyGroup>
<LangVersion>10.0</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup />
<ItemGroup>
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.1.1" />
</ItemGroup>
<ItemGroup>
<Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.dll</HintPath>
</Reference>
<Reference Include="0Harmony">
<HintPath>$(GamePath)\smapi-internal\0Harmony.dll</HintPath>
</Reference>
<Reference Include="MonoGame.Framework">
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.dll</HintPath>
</Reference>
<Reference Include="SMAPI.Toolkit.CoreInterfaces">
<HintPath>$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll</HintPath>
</Reference>
</ItemGroup>
</Project>