VRoid SDK 0.1.0 Official ver. Release Announcement #39
Haresaku
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Dear developers,
We are happy to announce that the official version of VRoid SDK 0.1.0 has been released.
Thank you for your helpful feedback on the preview version. With this release, it is now supported for actual use in products. We hope that you continue to use SDK 0.1.0 and versions to come.
Please check the upgrade guide and changelog below to see what has been updated from ver. 0.0.21.
▼ Ver. 0.1.0 Usage Guide
Upgrade guide
https://vroid.notion.site/From-0-0-21-to-0-1-0-3d79655e76764441a598dfa8f6f770b8
CHANGELOG
https://vroid.notion.site/0-1-0-829b39cda8454c5d9361c5d63f3f7921
Installation manual
https://vroid.notion.site/VRoid-SDK-0-1-0-Manual-e56e7880db094b91aae3538c5e0fe3fa
▼ Update overview (0.0.21 to 0.1.0)
We enabled app linkage by simply clicking the linkage button on the browser without having to copy the authentication code.
Application settings can now be downloaded in bulk as a credential.json file from the application management page and be easily reflected in the app.
Includes the UniVRM update.
The development environment has been updated to Unity2019.
We have made fixes to known issues
We introduced a fix for a bug that prevented model unpacking when acquiring 3D models in Windows.
We introduced .NET standard HttpClient instead of UnityWebRequest as the communication method.
In addition, we implemented an interface allowing system customization.
We resolved an error that occurred around URL schemes when authenticating on iOS.
If you have any questions about VRoid SDK, please feel free to ask on GitHub Discussions.
https://github.com/pixiv/vroid-sdk-developers/discussions
Thank you for your continued support of VRoid SDK.
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