Download Multiplay License ID return empty #169
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Sorry for the delay in replying. There are several conditions that must be met for DownloadMultiplayLicenseId to function properly.
I am sorry to say that details can be found in the following document in the section titled “「Multiplay機能を使用するには」”. When these conditions are met, the License information to synchronize with other Clients during Multiplay will be stored in the VRoidPlayerControllerBase. |
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Sorry for the delay in replying.
Probably the following Log is output at runtime.
LogVRoid: Issue of model license Id for multiplayer is skipped because the multiplayer flag of VRoidGameInstanceSubSystem is not valid.
There are several conditions that must be met for DownloadMultiplayLicenseId to function properly.
The IsMultiplay flag is enabled when initializing WBP_Session used in Session level.
To do so, you must apply to use Multiplay in advance.
I am sorry to say that details can be found in the following document in the section title…