ERROR: cannot package project VRoidRetargetAttachActor.h(11): Error: Enum 'EAttachType' shares engine name 'EAttachType' with enum 'EAttachType' #168
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I get packaging errors for UE 5.3.2 VROID SDK 1.0 |
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Replies: 1 comment 7 replies
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Thank you for your feedback! Please try the following workaround
If LoadingPhase is Default, the FVrmSpawnParameter in VRoidDataTypes.h is treated as undefined at packaging time, which may be the cause. |
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Thank you for your patience.
The name of EAttachType may be changed in the future as it may conflict with the engine code in the future.
Also, since it cannot be reproduced in a newly created project
A possible solution would be to delete the temporary files Binaries, Saved, Intermediate, etc.
However, unfortunately, we do not know if these solutions will work well.