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Sometimes other things move when the player presses up/down/left/right/action. For example, a cat might follow the player. In those cases it would be good to tell non-sighted users that the player was unable to move and if other sprites also moved (or were created/removed).
For example:
Pressing Right next to a wall might say Player did not move
Pressing Up might say Cat moved UP (the player also moved but that is assumed)
It might be easier to implement #50 before implementing this since that work will monitor to see when sprites change
The text was updated successfully, but these errors were encountered:
Sometimes other things move when the player presses up/down/left/right/action. For example, a cat might follow the player. In those cases it would be good to tell non-sighted users that the player was unable to move and if other sprites also moved (or were created/removed).
For example:
Player did not move
Cat moved UP
(the player also moved but that is assumed)It might be easier to implement #50 before implementing this since that work will monitor to see when sprites change
The text was updated successfully, but these errors were encountered: