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context.rs
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use crate::otel_warn;
#[cfg(feature = "trace")]
use crate::trace::context::SynchronizedSpan;
use std::any::{Any, TypeId};
use std::cell::RefCell;
use std::collections::HashMap;
use std::fmt;
use std::hash::{BuildHasherDefault, Hasher};
use std::marker::PhantomData;
use std::sync::Arc;
thread_local! {
static CURRENT_CONTEXT: RefCell<ContextStack> = RefCell::new(ContextStack::default());
}
/// An execution-scoped collection of values.
///
/// A [`Context`] is a propagation mechanism which carries execution-scoped
/// values across API boundaries and between logically associated execution
/// units. Cross-cutting concerns access their data in-process using the same
/// shared context object.
///
/// [`Context`]s are immutable, and their write operations result in the creation
/// of a new context containing the original values and the new specified values.
///
/// ## Context state
///
/// Concerns can create and retrieve their local state in the current execution
/// state represented by a context through the [`get`] and [`with_value`]
/// methods. It is recommended to use application-specific types when storing new
/// context values to avoid unintentionally overwriting existing state.
///
/// ## Managing the current context
///
/// Contexts can be associated with the caller's current execution unit on a
/// given thread via the [`attach`] method, and previous contexts can be restored
/// by dropping the returned [`ContextGuard`]. Context can be nested, and will
/// restore their parent outer context when detached on drop. To access the
/// values of the context, a snapshot can be created via the [`Context::current`]
/// method.
///
/// [`Context::current`]: Context::current()
/// [`get`]: Context::get()
/// [`with_value`]: Context::with_value()
/// [`attach`]: Context::attach()
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// // Application-specific `a` and `b` values
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
/// #[derive(Debug, PartialEq)]
/// struct ValueB(u64);
///
/// let _outer_guard = Context::new().with_value(ValueA("a")).attach();
///
/// // Only value a has been set
/// let current = Context::current();
/// assert_eq!(current.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(current.get::<ValueB>(), None);
///
/// {
/// let _inner_guard = Context::current_with_value(ValueB(42)).attach();
/// // Both values are set in inner context
/// let current = Context::current();
/// assert_eq!(current.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(current.get::<ValueB>(), Some(&ValueB(42)));
/// }
///
/// // Resets to only the `a` value when inner guard is dropped
/// let current = Context::current();
/// assert_eq!(current.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(current.get::<ValueB>(), None);
/// ```
#[derive(Clone, Default)]
pub struct Context {
#[cfg(feature = "trace")]
pub(super) span: Option<Arc<SynchronizedSpan>>,
entries: Option<Arc<EntryMap>>,
}
type EntryMap = HashMap<TypeId, Arc<dyn Any + Sync + Send>, BuildHasherDefault<IdHasher>>;
impl Context {
/// Creates an empty `Context`.
///
/// The context is initially created with a capacity of 0, so it will not
/// allocate. Use [`with_value`] to create a new context that has entries.
///
/// [`with_value`]: Context::with_value()
pub fn new() -> Self {
Context::default()
}
/// Returns an immutable snapshot of the current thread's context.
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
///
/// fn do_work() {
/// assert_eq!(Context::current().get(), Some(&ValueA("a")));
/// }
///
/// let _guard = Context::new().with_value(ValueA("a")).attach();
/// do_work()
/// ```
pub fn current() -> Self {
Self::map_current(|cx| cx.clone())
}
/// Applies a function to the current context returning its value.
///
/// This can be used to build higher performing algebraic expressions for
/// optionally creating a new context without the overhead of cloning the
/// current one and dropping it.
///
/// Note: This function will panic if you attempt to attach another context
/// while the current one is still borrowed.
pub fn map_current<T>(f: impl FnOnce(&Context) -> T) -> T {
CURRENT_CONTEXT.with(|cx| cx.borrow().map_current_cx(f))
}
/// Returns a clone of the current thread's context with the given value.
///
/// This is a more efficient form of `Context::current().with_value(value)`
/// as it avoids the intermediate context clone.
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// // Given some value types defined in your application
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
/// #[derive(Debug, PartialEq)]
/// struct ValueB(u64);
///
/// // You can create and attach context with the first value set to "a"
/// let _guard = Context::new().with_value(ValueA("a")).attach();
///
/// // And create another context based on the fist with a new value
/// let all_current_and_b = Context::current_with_value(ValueB(42));
///
/// // The second context now contains all the current values and the addition
/// assert_eq!(all_current_and_b.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(all_current_and_b.get::<ValueB>(), Some(&ValueB(42)));
/// ```
pub fn current_with_value<T: 'static + Send + Sync>(value: T) -> Self {
Self::map_current(|cx| cx.with_value(value))
}
/// Returns a reference to the entry for the corresponding value type.
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// // Given some value types defined in your application
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
/// #[derive(Debug, PartialEq)]
/// struct MyUser();
///
/// let cx = Context::new().with_value(ValueA("a"));
///
/// // Values can be queried by type
/// assert_eq!(cx.get::<ValueA>(), Some(&ValueA("a")));
///
/// // And return none if not yet set
/// assert_eq!(cx.get::<MyUser>(), None);
/// ```
pub fn get<T: 'static>(&self) -> Option<&T> {
self.entries
.as_ref()?
.get(&TypeId::of::<T>())?
.downcast_ref()
}
/// Returns a copy of the context with the new value included.
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// // Given some value types defined in your application
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
/// #[derive(Debug, PartialEq)]
/// struct ValueB(u64);
///
/// // You can create a context with the first value set to "a"
/// let cx_with_a = Context::new().with_value(ValueA("a"));
///
/// // And create another context based on the fist with a new value
/// let cx_with_a_and_b = cx_with_a.with_value(ValueB(42));
///
/// // The first context is still available and unmodified
/// assert_eq!(cx_with_a.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(cx_with_a.get::<ValueB>(), None);
///
/// // The second context now contains both values
/// assert_eq!(cx_with_a_and_b.get::<ValueA>(), Some(&ValueA("a")));
/// assert_eq!(cx_with_a_and_b.get::<ValueB>(), Some(&ValueB(42)));
/// ```
pub fn with_value<T: 'static + Send + Sync>(&self, value: T) -> Self {
let entries = if let Some(current_entries) = &self.entries {
let mut inner_entries = (**current_entries).clone();
inner_entries.insert(TypeId::of::<T>(), Arc::new(value));
Some(Arc::new(inner_entries))
} else {
let mut entries = EntryMap::default();
entries.insert(TypeId::of::<T>(), Arc::new(value));
Some(Arc::new(entries))
};
Context {
entries,
#[cfg(feature = "trace")]
span: self.span.clone(),
}
}
/// Replaces the current context on this thread with this context.
///
/// Dropping the returned [`ContextGuard`] will reset the current context to the
/// previous value.
///
///
/// # Examples
///
/// ```
/// use opentelemetry::Context;
///
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
///
/// let my_cx = Context::new().with_value(ValueA("a"));
///
/// // Set the current thread context
/// let cx_guard = my_cx.attach();
/// assert_eq!(Context::current().get::<ValueA>(), Some(&ValueA("a")));
///
/// // Drop the guard to restore the previous context
/// drop(cx_guard);
/// assert_eq!(Context::current().get::<ValueA>(), None);
/// ```
///
/// Guards do not need to be explicitly dropped:
///
/// ```
/// use opentelemetry::Context;
///
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
///
/// fn my_function() -> String {
/// // attach a context the duration of this function.
/// let my_cx = Context::new().with_value(ValueA("a"));
/// // NOTE: a variable name after the underscore is **required** or rust
/// // will drop the guard, restoring the previous context _immediately_.
/// let _guard = my_cx.attach();
///
/// // anything happening in functions we call can still access my_cx...
/// my_other_function();
///
/// // returning from the function drops the guard, exiting the span.
/// return "Hello world".to_owned();
/// }
///
/// fn my_other_function() {
/// // ...
/// }
/// ```
/// Sub-scopes may be created to limit the duration for which the span is
/// entered:
///
/// ```
/// use opentelemetry::Context;
///
/// #[derive(Debug, PartialEq)]
/// struct ValueA(&'static str);
///
/// let my_cx = Context::new().with_value(ValueA("a"));
///
/// {
/// let _guard = my_cx.attach();
///
/// // the current context can access variables in
/// assert_eq!(Context::current().get::<ValueA>(), Some(&ValueA("a")));
///
/// // exiting the scope drops the guard, detaching the context.
/// }
///
/// // this is back in the default empty context
/// assert_eq!(Context::current().get::<ValueA>(), None);
/// ```
pub fn attach(self) -> ContextGuard {
let cx_id = CURRENT_CONTEXT.with(|cx| cx.borrow_mut().push(self));
ContextGuard {
cx_pos: cx_id,
_marker: PhantomData,
}
}
#[cfg(feature = "trace")]
pub(super) fn current_with_synchronized_span(value: SynchronizedSpan) -> Self {
Context {
span: Some(Arc::new(value)),
entries: Context::map_current(|cx| cx.entries.clone()),
}
}
#[cfg(feature = "trace")]
pub(super) fn with_synchronized_span(&self, value: SynchronizedSpan) -> Self {
Context {
span: Some(Arc::new(value)),
entries: self.entries.clone(),
}
}
}
impl fmt::Debug for Context {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut dbg = f.debug_struct("Context");
let mut entries = self.entries.as_ref().map_or(0, |e| e.len());
#[cfg(feature = "trace")]
{
if let Some(span) = &self.span {
dbg.field("span", &span.span_context());
entries += 1;
} else {
dbg.field("span", &"None");
}
}
dbg.field("entries count", &entries).finish()
}
}
/// A guard that resets the current context to the prior context when dropped.
#[derive(Debug)]
pub struct ContextGuard {
// The position of the context in the stack. This is used to pop the context.
cx_pos: u16,
// Ensure this type is !Send as it relies on thread locals
_marker: PhantomData<*const ()>,
}
impl Drop for ContextGuard {
fn drop(&mut self) {
let id = self.cx_pos;
if id > ContextStack::BASE_POS && id < ContextStack::MAX_POS {
CURRENT_CONTEXT.with(|context_stack| context_stack.borrow_mut().pop_id(id));
}
}
}
/// With TypeIds as keys, there's no need to hash them. They are already hashes
/// themselves, coming from the compiler. The IdHasher holds the u64 of
/// the TypeId, and then returns it, instead of doing any bit fiddling.
#[derive(Clone, Default, Debug)]
struct IdHasher(u64);
impl Hasher for IdHasher {
fn write(&mut self, _: &[u8]) {
unreachable!("TypeId calls write_u64");
}
#[inline]
fn write_u64(&mut self, id: u64) {
self.0 = id;
}
#[inline]
fn finish(&self) -> u64 {
self.0
}
}
/// A stack for keeping track of the [`Context`] instances that have been attached
/// to a thread.
///
/// The stack allows for popping of contexts by position, which is used to do out
/// of order dropping of [`ContextGuard`] instances. Only when the top of the
/// stack is popped, the topmost [`Context`] is actually restored.
///
/// The stack relies on the fact that it is thread local and that the
/// [`ContextGuard`] instances that are constructed using it can't be shared with
/// other threads.
struct ContextStack {
/// This is the current [`Context`] that is active on this thread, and the top
/// of the [`ContextStack`]. It is always present, and if the `stack` is empty
/// it's an empty [`Context`].
///
/// Having this here allows for fast access to the current [`Context`].
current_cx: Context,
/// A `stack` of the other contexts that have been attached to the thread.
stack: Vec<Option<Context>>,
/// Ensure this type is !Send as it relies on thread locals
_marker: PhantomData<*const ()>,
}
impl ContextStack {
const BASE_POS: u16 = 0;
const MAX_POS: u16 = u16::MAX;
const INITIAL_CAPACITY: usize = 8;
#[inline(always)]
fn push(&mut self, cx: Context) -> u16 {
// The next id is the length of the `stack`, plus one since we have the
// top of the [`ContextStack`] as the `current_cx`.
let next_id = self.stack.len() + 1;
if next_id < ContextStack::MAX_POS.into() {
let current_cx = std::mem::replace(&mut self.current_cx, cx);
self.stack.push(Some(current_cx));
next_id as u16
} else {
// This is an overflow, log it and ignore it.
otel_warn!(
name: "Context.AttachFailed",
message = format!("Too many contexts. Max limit is {}", ContextStack::MAX_POS)
);
ContextStack::MAX_POS
}
}
#[inline(always)]
fn pop_id(&mut self, pos: u16) {
if pos == ContextStack::BASE_POS || pos == ContextStack::MAX_POS {
// The empty context is always at the bottom of the [`ContextStack`]
// and cannot be popped, and the overflow position is invalid, so do
// nothing.
return;
}
let len: u16 = self.stack.len() as u16;
// Are we at the top of the [`ContextStack`]?
if pos == len {
// Shrink the stack if possible to clear out any out of order pops.
while let Some(None) = self.stack.last() {
_ = self.stack.pop();
}
// Restore the previous context. This will always happen since the
// empty context is always at the bottom of the stack if the
// [`ContextStack`] is not empty.
if let Some(Some(next_cx)) = self.stack.pop() {
self.current_cx = next_cx;
}
} else {
// This is an out of order pop.
if pos >= len {
// This is an invalid id, ignore it.
return;
}
// Clear out the entry at the given id.
_ = self.stack[pos as usize].take();
}
}
#[inline(always)]
fn map_current_cx<T>(&self, f: impl FnOnce(&Context) -> T) -> T {
f(&self.current_cx)
}
}
impl Default for ContextStack {
fn default() -> Self {
ContextStack {
current_cx: Context::default(),
stack: Vec::with_capacity(ContextStack::INITIAL_CAPACITY),
_marker: PhantomData,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[derive(Debug, PartialEq)]
struct ValueA(u64);
#[derive(Debug, PartialEq)]
struct ValueB(u64);
#[test]
fn context_immutable() {
// start with Current, which should be an empty context
let cx = Context::current();
assert_eq!(cx.get::<ValueA>(), None);
assert_eq!(cx.get::<ValueB>(), None);
// with_value should return a new context,
// leaving the original context unchanged
let cx_new = cx.with_value(ValueA(1));
// cx should be unchanged
assert_eq!(cx.get::<ValueA>(), None);
assert_eq!(cx.get::<ValueB>(), None);
// cx_new should contain the new value
assert_eq!(cx_new.get::<ValueA>(), Some(&ValueA(1)));
// cx_new should be unchanged
let cx_newer = cx_new.with_value(ValueB(1));
// Cx and cx_new are unchanged
assert_eq!(cx.get::<ValueA>(), None);
assert_eq!(cx.get::<ValueB>(), None);
assert_eq!(cx_new.get::<ValueA>(), Some(&ValueA(1)));
assert_eq!(cx_new.get::<ValueB>(), None);
// cx_newer should contain both values
assert_eq!(cx_newer.get::<ValueA>(), Some(&ValueA(1)));
assert_eq!(cx_newer.get::<ValueB>(), Some(&ValueB(1)));
}
#[test]
fn nested_contexts() {
let _outer_guard = Context::new().with_value(ValueA(1)).attach();
// Only value `a` is set
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get::<ValueB>(), None);
{
let _inner_guard = Context::current_with_value(ValueB(42)).attach();
// Both values are set in inner context
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get(), Some(&ValueB(42)));
assert!(Context::map_current(|cx| {
assert_eq!(cx.get(), Some(&ValueA(1)));
assert_eq!(cx.get(), Some(&ValueB(42)));
true
}));
}
// Resets to only value `a` when inner guard is dropped
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get::<ValueB>(), None);
assert!(Context::map_current(|cx| {
assert_eq!(cx.get(), Some(&ValueA(1)));
assert_eq!(cx.get::<ValueB>(), None);
true
}));
}
#[test]
fn overlapping_contexts() {
let outer_guard = Context::new().with_value(ValueA(1)).attach();
// Only value `a` is set
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get::<ValueB>(), None);
let inner_guard = Context::current_with_value(ValueB(42)).attach();
// Both values are set in inner context
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get(), Some(&ValueB(42)));
assert!(Context::map_current(|cx| {
assert_eq!(cx.get(), Some(&ValueA(1)));
assert_eq!(cx.get(), Some(&ValueB(42)));
true
}));
drop(outer_guard);
// `inner_guard` is still alive so both `ValueA` and `ValueB` should still be accessible
let current = Context::current();
assert_eq!(current.get(), Some(&ValueA(1)));
assert_eq!(current.get(), Some(&ValueB(42)));
drop(inner_guard);
// Both guards are dropped and neither value should be accessible.
let current = Context::current();
assert_eq!(current.get::<ValueA>(), None);
assert_eq!(current.get::<ValueB>(), None);
}
#[test]
fn too_many_contexts() {
let mut guards: Vec<ContextGuard> = Vec::with_capacity(ContextStack::MAX_POS as usize);
let stack_max_pos = ContextStack::MAX_POS as u64;
// Fill the stack up until the last position
for i in 1..stack_max_pos {
let cx_guard = Context::current().with_value(ValueB(i)).attach();
assert_eq!(Context::current().get(), Some(&ValueB(i)));
assert_eq!(cx_guard.cx_pos, i as u16);
guards.push(cx_guard);
}
// Let's overflow the stack a couple of times
for _ in 0..16 {
let cx_guard = Context::current().with_value(ValueA(1)).attach();
assert_eq!(cx_guard.cx_pos, ContextStack::MAX_POS);
assert_eq!(Context::current().get::<ValueA>(), None);
assert_eq!(Context::current().get(), Some(&ValueB(stack_max_pos - 1)));
guards.push(cx_guard);
}
// Drop the overflow contexts
for _ in 0..16 {
guards.pop();
assert_eq!(Context::current().get::<ValueA>(), None);
assert_eq!(Context::current().get(), Some(&ValueB(stack_max_pos - 1)));
}
// Drop one more so we can add a new one
guards.pop();
assert_eq!(Context::current().get::<ValueA>(), None);
assert_eq!(Context::current().get(), Some(&ValueB(stack_max_pos - 2)));
// Push a new context and see that it works
let cx_guard = Context::current().with_value(ValueA(2)).attach();
assert_eq!(cx_guard.cx_pos, ContextStack::MAX_POS - 1);
assert_eq!(Context::current().get(), Some(&ValueA(2)));
assert_eq!(Context::current().get(), Some(&ValueB(stack_max_pos - 2)));
guards.push(cx_guard);
// Let's overflow the stack a couple of times again
for _ in 0..16 {
let cx_guard = Context::current().with_value(ValueA(1)).attach();
assert_eq!(cx_guard.cx_pos, ContextStack::MAX_POS);
assert_eq!(Context::current().get(), Some(&ValueA(2)));
assert_eq!(Context::current().get(), Some(&ValueB(stack_max_pos - 2)));
guards.push(cx_guard);
}
}
#[test]
fn context_stack_pop_id() {
// This is to get full line coverage of the `pop_id` function.
// In real life the `Drop`` implementation of `ContextGuard` ensures that
// the ids are valid and inside the bounds.
let mut stack = ContextStack::default();
stack.pop_id(ContextStack::BASE_POS);
stack.pop_id(ContextStack::MAX_POS);
stack.pop_id(4711);
}
}