diff --git a/Palworld.cs/Palworld.cs b/Palworld.cs/Palworld.cs index a3d744d..84703ab 100644 --- a/Palworld.cs/Palworld.cs +++ b/Palworld.cs/Palworld.cs @@ -34,7 +34,7 @@ public class Palworld : SteamCMDAgent public override string AppId => "2394010"; /* taken via https://steamdb.info/app/2394010/info/ */ // - Game server Fixed variables - public override string StartPath => @"Pal\Binaries\Win64\PalServer-Win64-Test-Cmd.exe"; // Game server start path + public override string StartPath => @"Pal\Binaries\Win64\PalServer-Win64-Shipping-Cmd.exe"; // Game server start path public string FullName = "Palworld Dedicated Server"; // Game server FullName public bool AllowsEmbedConsole = true; // Does this server support output redirect? public int PortIncrements = 1; // This tells WindowsGSM how many ports should skip after installation @@ -46,7 +46,7 @@ public class Palworld : SteamCMDAgent public string Maxplayers = "32"; // WGSM reads this as string but originally it is number or int (MaxPlayers) public string Port = "8211"; // WGSM reads this as string but originally it is number or int public string QueryPort = "8212"; // WGSM reads this as string but originally it is number or int (SteamQueryPort) - public string Additional = "-publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -rcon"; + public string Additional = "-publiclobby -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -rcon -logformat=text"; private Dictionary configData = new Dictionary();