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Remove use of require('util') in lib/ #356
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See #357 (comment) for more details. |
So, in the main file you have: var Stream = require('stream');
if (process.env.READABLE_STREAM === 'disable' && Stream) {
module.exports = Stream;
exports = module.exports = Stream.Readable;
exports.Readable = Stream.Readable;
exports.Writable = Stream.Writable;
exports.Duplex = Stream.Duplex;
exports.Transform = Stream.Transform;
exports.PassThrough = Stream.PassThrough;
exports.Stream = Stream;
} else {
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
exports.finished = require('./lib/internal/streams/end-of-stream.js');
exports.pipeline = require('./lib/internal/streams/pipeline.js');
} First, how is it supposed to not throw in a browser, because there's no "stream" package there. /*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/ And now it throws because there's no How does this all work in browsers? |
This project always relied on bundlers. |
I'd be happy to pick this up @mcollina are there any updates before i get started? |
Nope. You'll need to work in https://github.com/nodejs/readable-stream/tree/master/build so when pulling from core the util dependencies are replaced correctly. |
Because it's hard for browsers.
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