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[Renderers/SDL2] add antialiasing #260

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TimothyHoytBSME opened this issue Feb 14, 2025 · 1 comment
Open

[Renderers/SDL2] add antialiasing #260

TimothyHoytBSME opened this issue Feb 14, 2025 · 1 comment

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@TimothyHoytBSME
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TimothyHoytBSME commented Feb 14, 2025

This could be done in the example at minimum for demonstration. Ideally perhaps the renderer could be updated to have an init function similar to the RayLib renderer with an option to hint quality of use antialiasing buffer. I'll do some experimenting soon ish.

@TimothyHoytBSME
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Would be fixed by 264.

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