[Enhancement]: The ability for Two-Handed to be a modifier for weapons, and for the ability for weapons to have guaranteed stats/modifiers in ItemGenerator #170
Labels
enhancement
New feature or request
The ability for Two-Handed to be a modifier for weapons, and for the ability for weapons to have guaranteed stats/modifiers in ItemGenerator
Request:
Allow an option to set modifiers for if a two-handed weapon is rolled, also, allow the ability to specify if specific weapons are always "two-handed" rather than leaving it to chance (though keep the ability to leave it to random chance!) (ie: ones including the name "Longsword", Crossbows, the ability to specify what items can and can't be two-handed, etc). Allow for the ability to make it so if "two-handed" is rolled in the itemgenerator, it will always include stat modifiers listed. Ex:
two-handed:
physical_damage: 1.15
attack_speed: -0.33
or something along those lines.
Also included in the request is the ability to make it so certain items (ie, hoes and vampirism (i'm not sure why scythes and lifesteal is so firmly combined in my mind, I think its the thousand hours of Smite gameplay)) are always rolled together
steel_hoe:
stat-chances:
vampirism: 1.0
magical_damage: 0.0
While keeping the increased modifier as normal as already included!
Sorry for the spam
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