You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It may be good to allow adding a multiplier here (because size may be randomized, a factor may be better), i.e., allow specifying collision_size_factor = 0.5.
Alternatives
Specify collision size in absolute values, e.g., mod devs might use minsize=6, maxsize=8, collision_size=4.
Additional context
E.g., smoke particles from campfires clearly should have collisions, but with collisions may have a hard time passing through a chimney node.
The text was updated successfully, but these errors were encountered:
Problem
Particle textures may be next to transparent on the outer pixels.
However, collision code uses a bounding box around the particle of +-size/2:
luanti/src/client/particles.cpp
Line 93 in abcd2e0
Solutions
It may be good to allow adding a multiplier here (because size may be randomized, a factor may be better), i.e., allow specifying
collision_size_factor = 0.5
.Alternatives
Specify collision size in absolute values, e.g., mod devs might use minsize=6, maxsize=8, collision_size=4.
Additional context
E.g., smoke particles from campfires clearly should have collisions, but with collisions may have a hard time passing through a chimney node.
The text was updated successfully, but these errors were encountered: