Skip to content

Latest commit

 

History

History
6 lines (4 loc) · 590 Bytes

README.md

File metadata and controls

6 lines (4 loc) · 590 Bytes

Propinquity

Propinquity is a full-body game that is a hybrid between fighting and dancing games. Two players wear proximity sensors on different body parts and as they move to the music, different sensors patches on their bodies light up to indicate when they are active. The players attempt to get as close as possible to active patches on the other player’s body to score points. The longer s(he) can stay “in the sweet spot” (but without actually touching), the higher the resulting score.

Propinquity on the TAG website