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WrappedType.h
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/**********************************************************************
WrappedType.h
James Crook
(C) Sneedacity Developers, 2007
wxWidgets license. See Licensing.txt
*************************************************************************/
#ifndef __WRAPPED_TYPE__
#define __WRAPPED_TYPE__
enum teWrappedType
{
eWrappedNotSet,
eWrappedString,
eWrappedInt,
eWrappedDouble,
eWrappedBool,
eWrappedEnum
};
class wxString;
class ShuttlePrefs;
class SNEEDACITY_DLL_API WrappedType
{
public:
explicit WrappedType( wxString & InStr )
: eWrappedType{ eWrappedString }, mpStr{ &InStr }
{}
explicit WrappedType( int & InInt )
: eWrappedType{ eWrappedInt }, mpInt{ &InInt }
{}
explicit WrappedType( double & InDouble )
: eWrappedType{ eWrappedDouble }, mpDouble{ &InDouble }
{}
explicit WrappedType( bool & InBool )
: eWrappedType{ eWrappedBool }, mpBool{ &InBool }
{}
explicit WrappedType()
: eWrappedType{ eWrappedNotSet }
{}
bool IsString();
wxString ReadAsString();
int ReadAsInt();
double ReadAsDouble();
bool ReadAsBool();
void WriteToAsString( const wxString & InStr);
void WriteToAsInt( const int InInt);
void WriteToAsDouble( const double InDouble);
void WriteToAsBool( const bool InBool);
public :
const teWrappedType eWrappedType;
wxString *const mpStr {};
int *const mpInt {};
double *const mpDouble {};
bool *const mpBool {};
};
#endif