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SplashDialog.h
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/**********************************************************************
Sneedacity: A Digital Audio Editor
SplashDialog.h
James Crook
**********************************************************************/
#ifndef __SNEEDACITY_SPLASH_DLG__
#define __SNEEDACITY_SPLASH_DLG__
#include "widgets/wxPanelWrapper.h" // to inherit
class wxBitmap;
class ShuttleGui;
class SneedacityProject;
class HtmlWindow;
class SplashDialog final : public wxDialogWrapper {
DECLARE_DYNAMIC_CLASS(SplashDialog)
public:
static void DoHelpWelcome( SneedacityProject &project );
SplashDialog(wxWindow * parent);
virtual ~ SplashDialog();
void OnOK(wxCommandEvent & event);
static void Show2( wxWindow * pParent );
DECLARE_EVENT_TABLE()
private:
void OnChar(wxMouseEvent &event);
void Populate( ShuttleGui & S );
void OnDontShow( wxCommandEvent & Evt );
HtmlWindow * mpHtml;
std::unique_ptr<wxBitmap> m_pLogo; //vvv
static SplashDialog * pSelf;
};
#endif