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EffectType.md

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EffectType

Properties

Name Type Description Notes
Id Pointer to int32 [optional]
Name Pointer to string [optional]
IsActive Pointer to bool Affects target or source actively. [optional]
IsMeta Pointer to bool true if a type is generated from the Api instead of Ankama. In that case, always prefer showing the templated string and omit everything else. The "name" field will have an english description of the meta type. An example for such effects are class sets effects. [optional]

Methods

NewEffectType

func NewEffectType() *EffectType

NewEffectType instantiates a new EffectType object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEffectTypeWithDefaults

func NewEffectTypeWithDefaults() *EffectType

NewEffectTypeWithDefaults instantiates a new EffectType object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *EffectType) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *EffectType) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *EffectType) SetId(v int32)

SetId sets Id field to given value.

HasId

func (o *EffectType) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *EffectType) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *EffectType) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *EffectType) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *EffectType) HasName() bool

HasName returns a boolean if a field has been set.

GetIsActive

func (o *EffectType) GetIsActive() bool

GetIsActive returns the IsActive field if non-nil, zero value otherwise.

GetIsActiveOk

func (o *EffectType) GetIsActiveOk() (*bool, bool)

GetIsActiveOk returns a tuple with the IsActive field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsActive

func (o *EffectType) SetIsActive(v bool)

SetIsActive sets IsActive field to given value.

HasIsActive

func (o *EffectType) HasIsActive() bool

HasIsActive returns a boolean if a field has been set.

GetIsMeta

func (o *EffectType) GetIsMeta() bool

GetIsMeta returns the IsMeta field if non-nil, zero value otherwise.

GetIsMetaOk

func (o *EffectType) GetIsMetaOk() (*bool, bool)

GetIsMetaOk returns a tuple with the IsMeta field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsMeta

func (o *EffectType) SetIsMeta(v bool)

SetIsMeta sets IsMeta field to given value.

HasIsMeta

func (o *EffectType) HasIsMeta() bool

HasIsMeta returns a boolean if a field has been set.

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