Releases: jgabaut/helapordo
Releases · jgabaut/helapordo
1.1.0 - Compile animations and lores
What's Changed
Notes
- Binary size increased from roughly
2-300K
to around4,9M
. It may be possible to reduce the size in a patch.
Known bugs
- Crash when using
-r
or-E
flags. See issue.
Full Changelog: 1.0.11...1.1.0
1.0.11 - Add saveslot selection
What's Changed
- Adds a minimal menu to select from 3 saveslots.
- ATM the saveslot path is hardcoded, we can make it work with custom path later quite easily.
Bugfixes
- Fixes
-E
and-R
flag handling to only have side-effects after completinggetopts()
.
Edit: This introduces the bug mentioned in this issue, see "Known bugs" section.
Notes
-
Bumps
Koliseo
to0.1.11
. -
Update
'd'
debug command to show current saveslot.
Known bugs
- Crash when using
-r
or-E
flags. See issue.
Full Changelog: 1.0.10...1.0.11
1.0.10 - Koliseo release
What's Changed
- feat: 1.0.10 fix save loading by @jgabaut in #12
- feat: 1.0.9 Enable Koliseo curses by @jgabaut in #11
- feat: 1.0.8 Koliseo Region support by @jgabaut in #9
- feat: 1.0.7 Complete Koliseo support by @jgabaut in #8
- Adds
temporary_kls
globally, to handle allocations with
less-than-program lifetime. - Adds a menu for
Rogue
map walking, it is opened by pressingm
while on the map. - Forces usage of
Enter
insideHome
room to pick turn choice. - ATM the
Rogue
menu won't showDebug
as an option, since I didn't provide a
validRoom
pointer to that specificturnOP(DEBUG)
call. To see the
crash, run withG_EXPERIMENTAL_ON
.
- Adds
- feat: 1.0.6 Allocation update by @jgabaut in #7
- Uses
Koliseo_Temp
in many places to wrap the previousmalloc()
. - Disables the related
free()
calls. - Notably,
turnOP_args
is still allocated withmalloc()
, for now. - Bumps
amboso
to1.6.3
. - Fixes wrong
Turncounter
generation error messages.
- Uses
- feat: 1.0.5 Base for temp_kls support by @jgabaut in #6
- feat: 1.0.4 Bump amboso, koliseo by @jgabaut in #5
- feat: 1.0.3 Base for Koliseo integration by @jgabaut in #4
Full Changelog: 1.0.2...1.0.10
1.0.9 - Enable curses for Koliseo
This version is deprecated.
What's Changed
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Full Changelog: 1.0.8...1.0.9
1.0.8 - Enable Koliseo logging
This version is deprecated.
What's Changed
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Full Changelog: 1.0.7...1.0.8
1.0.7 - Complete Koliseo support
This version is deprecated.
What's Changed
- Adds
temporary_kls
globally, to handle allocations with
less-than-program lifetime. - Adds a menu for
Rogue
map walking, it is opened by pressingm
while on the map.
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Bugfixes
- Forces usage of
Enter
insideHome
room to pick turn choice.
Notes
- Versions
>1.0.2, <=1.0.6
are deprecated and will be dropped at some point. - ATM the
Rogue
menu won't showDebug
as an option, since I didn't provide a
validRoom
pointer to that specificturnOP(DEBUG)
call. To see the
crash, run withG_EXPERIMENTAL_ON
.
PR
- feat: 1.0.7 Complete Koliseo support by @jgabaut in #8
Full Changelog: 1.0.6...1.0.7
1.0.6 - Allocation update
This version is deprecated.
What's Changed
- Uses
Koliseo_Temp
in many places to wrap the previousmalloc()
. - Disables the related
free()
calls. - Notably,
turnOP_args
is still allocated withmalloc()
, for now. - Bumps
amboso
to1.6.3
.
Bugfixes
- Fixes wrong
Turncounter
generation error messages.
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
PR- feat: 1.0.6 Allocation update by @jgabaut
Full Changelog: 1.0.5...1.0.6
1.0.5 - Base for temp_kls
This version is deprecated.
What's Changed
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Full Changelog: 1.0.4...1.0.5
1.0.4 - Bumps, more Koliseo usage
This version is deprecated.
What's Changed
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Full Changelog: 1.0.3...1.0.4
1.0.3 - Base for Koliseo integration
This version is deprecated.
What's Changed
Known bugs
- Crash when trying to load a game.
1.0.2
is last unaffected version. See issue.
Full Changelog: 1.0.2...1.0.3