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Releases: janarosmonaliev/pandemic-simulation

v1.2 - Security Vulnerabilities Fixed

22 Dec 00:28
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TL;DR

Github's dependabot found some high severity security vulnerabilities in imported packages, including three.js. Packages were updated and compatibility issues were fixed.

Additionally, CubeGeometry is now BoxGeometry.

v1.1 - Finalized Prototype

30 Jan 16:31
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Brief explanation

This is a much improved version of the previous release:

  • algorithm was drastically optimized
  • three custom GLTF buildings were added
  • well-written documentation added

v1.0 - Working Prototype

16 Dec 13:45
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This version of the application was submitted as a part of my CSE 487 - Research in Computer Science course project. At this stage, a city with 5 by 5 districts with 4 buildings in each district is generated and blob population is distributed randomly. Speaking of the simulation itself, each blob is assigned to two randomly selected buildings: home and work. Each day, blobs move across the city on a path that is generated during city build time, the virus is being spread to a number of randomly selected blobs with a specific probability. Simulation controls are also available with most of them being applied dynamically.