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en_us.json
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{
"emi.category.emiffect.status_effect_info": "Status Effect Info",
"emiffect.status_effect_info.missing": "No description provided",
"tooltip.emiffect.beneficial": "Beneficial",
"tooltip.emiffect.neutral": "Neutral",
"tooltip.emiffect.harmful": "Harmful",
"tooltip.emiffect.color": "Color: %s",
"tooltip.emiffect.applied": "While Active:",
"tooltip.emiffect.per_level": " per level",
"effect.minecraft.absorption.description": "Adds damage some damaging absorbing hearths (which can't be regenerated); higher levels give more absorption.",
"effect.minecraft.bad_omen.description": "Causes an illager raid to start upon entering a village; higher levels increase the raid difficulty.",
"effect.minecraft.blindness.description": "Impairs vision and disables the ability to sprint and critical hit.",
"effect.minecraft.darkness.description": "Causes vision to temporarily deteriorate.",
"effect.minecraft.conduit_power.description": "Increases underwater visibility and mining speed, prevents drowning.",
"effect.minecraft.dolphins_grace.description": "Drastically increases swimming speed. Effect given by dolphins",
"effect.minecraft.fire_resistance.description": "Grants immunity to fire damage as well as damage from lava.",
"effect.minecraft.glowing.description": "Marks affected entities with an outline glow, allowing them to be seen through blocks.",
"effect.minecraft.haste.description": "Increases mining and attack speed; higher levels increase both stats further.",
"effect.minecraft.health_boost.description": "Increases maximum health; higher levels give more additional hearths.",
"effect.minecraft.hero_of_the_village.description": "Gives discounts on trades with villagers, and makes villagers throw items at the player depending on their profession.",
"effect.minecraft.hunger.description": "Increases food exhaustion; higher levels cause to starve quicker.",
"effect.minecraft.instant_damage.description": "Damages living entities, heals undead; higher levels increase the effect potency.",
"effect.minecraft.instant_health.description": "Heals living entities, damages undead; higher levels increase the effect potency.",
"effect.minecraft.invisibility.description": "Grants invisibility, making the user invisible and reducing its detection range. Held or worn items will still be visible. Higher levels further decrease the detection range",
"effect.minecraft.jump_boost.description": "Increases jump height and reduces fall damage; higher levels increase both effects.",
"effect.minecraft.levitation.description": "Make affected entities float upwards.",
"effect.minecraft.luck.description": "Can increase chances of high-quality and more loot; higher levels increase the chances of better loot.",
"effect.minecraft.mining_fatigue.description": "Decreases mining and attack speed; higher levels decrease both stats further.",
"effect.minecraft.nausea.description": "Wobbles and warps the screen.",
"effect.minecraft.night_vision.description": "Improves vision in dark areas and underwater.",
"effect.minecraft.poison.description": "Inflicts non lethal damage over time; higher levels do more damage per second. Does not affect undeads.",
"effect.minecraft.regeneration.description": "Regenerates health over time; higher levels make health regenerate quicker.",
"effect.minecraft.resistance.description": "Provides 20% damage reduction per level.",
"effect.minecraft.saturation.description": "Restores hunger and saturation.",
"effect.minecraft.slow_falling.description": "Decreases falling speed and negates fall damage.",
"effect.minecraft.slowness.description": "Decreases walking speed; higher levels make the user slower and decrease their field of view.",
"effect.minecraft.speed.description": "Increases walking speed; higher levels make the user faster and increase their field of view.",
"effect.minecraft.strength.description": "Increases melee damage; higher levels increase the damage boost power.",
"effect.minecraft.unluck.description": "Can reduce chances of high-quality and more loot; higher levels reduce the chance of good loot.",
"effect.minecraft.water_breathing.description": "Prevents drowning and allows to breathe underwater.",
"effect.minecraft.weakness.description": "Decreases melee damage; higher levels decrease damage dealt further.",
"effect.minecraft.wither.description": "Inflicts lethal damage over time; higher levels do more damage per second."
}