-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path2025-1-20-news.html
127 lines (115 loc) · 4.66 KB
/
2025-1-20-news.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Three.js 3D Globe with Dramatic Lighting</title>
<!-- Google Open Sans Font -->
<link href="https://fonts.googleapis.com/css2?family=Open+Sans:wght@400;700&display=swap" rel="stylesheet">
<style>
body { margin: 0; overflow: hidden; display: flex; flex-direction: column; align-items: center; justify-content: center; font-family: 'Open Sans', sans-serif; background-color: #000; color: #fff;}
canvas { display: flex; margin-right: 0px; height: 90vh; } /* Reduced height to 40vh */
.content {
width: 100%;
padding: 5px;
box-sizing: border-box;
background: linear-gradient(rgba(000,000,000,0.7), rgba(000,000,000,0.7));
opacity: 1;
color: #fff;
a {
color: white;
}
}
h1 {
text-align: center;
margin-bottom: 20px;
}
.backgroundDiv {
background: linear-gradient(rgba(000,000,000,0.2), rgba(000,000,000,0.2)), url('images/2025-1-20-news.png') no-repeat center;
opacity: 1;
width: 100%;
height: 100%;
}
.transDiv {
opacity: 1;
}
.newsText {
font-size: small;
padding: 5px;
background: linear-gradient(rgba(000,000,000,0.5), rgba(000,000,000,0.5));
opacity: 1;
text-align: center;
}
.hideDiv {
display: none;
font-size: x-small;
text-align: center;
}
.newsText:hover + .hideDiv {
display: flex;
padding: 10px;
}
</style>
</head>
<body>
<div class="backgroundDiv">
<div class="content">
<h1>2025-01-20</h1>
</div>
<div class="content">
<!-- back - link to go to index.html-->
<a href="index.html">Back</a>
</div>
<div class="newsText">
<p>Here is a one-sentence summary:</br></br>Following his expected victory, former President Trump has planned mass executive orders, including pardons for Capitol rioters and dissolving DEI programs, while also potentially releasing classified documents related to historic assassinations.</p>
</div>
<div class="hideDiv">
<p><i> A bold-faced former President stands in front of an American flag, surrounded by classified documents related to JFK assassination, RFK killing, and Martin Luther King Jr.'s death, with a large stack of executive orders behind him, as people protest in the background. </i></p>
</div>
<div id="CanvasDiv" class="transDiv">
</div>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script>
// Scene setup
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, (window.innerWidth - 50) / (0.65 * window.innerHeight), 0.1, 1000); // Updated aspect ratio
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setSize(window.innerWidth - 10, 0.7 * window.innerHeight); // Reduced height to 40% of the viewport height
renderer.setClearColor( 0x000000, 0 ); // the default
renderer.autoClear = false;
scene.background = null;
document.getElementById("CanvasDiv").appendChild(renderer.domElement);
// Globe geometry and material
const globeGeometry = new THREE.SphereGeometry(5, 64, 64); // High detail sphere
const globeMaterial = new THREE.MeshStandardMaterial({
map: new THREE.TextureLoader().load('images/2025-1-20-news.png') // Replace with your texture URL or local path
});
const globe = new THREE.Mesh(globeGeometry, globeMaterial);
scene.add(globe);
// Lighting
const ambientLight = new THREE.AmbientLight(0x404040); // Soft white light
scene.add(ambientLight);
const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
directionalLight.position.set(5, 3, 7).normalize();
scene.add(directionalLight);
// Camera position
camera.position.z = 14;
camera.position.y = -3;
// Animation loop
function animate() {
requestAnimationFrame(animate);
// Rotate the globe around the Y-axis
globe.rotation.y += 0.005;
renderer.render(scene, camera);
}
animate();
// Handle window resizing
window.addEventListener('resize', () => {
camera.aspect = (window.innerWidth - 10) / (0.7 * window.innerHeight); // Updated aspect ratio
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth - 10, 0.7 * window.innerHeight); // Reduced height to 40% of the viewport height
});
</script>
</body>
</html>