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Copy pathSonne.tscn
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Sonne.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://glowTexture.png" type="Texture" id=1]
[ext_resource path="res://assets/sonneMond/SonneBase.png" type="Texture" id=2]
[ext_resource path="res://assets/sonneMond/SonneStrahl1.png" type="Texture" id=3]
[ext_resource path="res://assets/sonneMond/SonneStrahl2.png" type="Texture" id=4]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 3 ), ExtResource( 4 ) ],
"loop": true,
"name": "default",
"speed": 2.0
} ]
[sub_resource type="Animation" id=2]
resource_name = "tanz"
length = 3.0
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = false
tracks/0/imported = false
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 2.3, 3 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ 0.0, -15.0, 15.0, 0.0 ]
}
[node name="Sonne" type="Node2D"]
_sections_unfolded = [ "Transform" ]
[node name="glowTexture" type="Sprite" parent="."]
modulate = Color( 1, 0.992859, 0.822235, 1 )
position = Vector2( -1.08072, 0.810523 )
scale = Vector2( 0.8, 0.8 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Transform", "Visibility" ]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 1 )
animation = "default"
playing = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 1
playback_default_blend_time = 0.0
root_node = NodePath("..")
anims/tanz = SubResource( 2 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = "tanz"