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For large corridor projects, the tiling process ends up creating thousands of empty tiles (transparent). If there is a way to ignore areas with no data, it will help create tiles faster and of lower size.
The text was updated successfully, but these errors were encountered:
It is not working in my case. Check the image. My AOI is a corridor (Green dots with black border). While creating the tiles, it is creating it for the bounding box. The red dot areas are all empty tiles that need not be created simply because the whole tile is basically a transparent tile.
For large corridor projects, the tiling process ends up creating thousands of empty tiles (transparent). If there is a way to ignore areas with no data, it will help create tiles faster and of lower size.
The text was updated successfully, but these errors were encountered: