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w: the wavelength (default = 16) a: the amplitude (default = 4)
d: the noise object (sdf)
Meshing
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Name
Description
Inputs
Output(s)
axOctree
Creates a sparse voxel octree (SVO) subdivision.
x: the sdf object used for distance calculation p: the center point of the root node (default: 0,0,0) d: the edge length of the root node (default: 6.0) n: the maximum number of subdivisions (default: 4)
t: the octree object, t.leafs is a list of leaf nodes (for MC meshing)
axMCubeOctree
Creates a marching cubes isosurface from an octree.
t: the subdivided octree
m: the isosurface mesh p: the leaf node center points (for debugging)
axMCubeGrid
Creates a marching cubes isosurface from a dense grid.
b: the bounding box (same as for axDenseGrid) v: the distance values n: the resolution tuple (nx, ny, nz)
m: the isosurface mesh p: the leaf node center points (for debugging)
axDenseGrid
Samples a SDF object in a dense grid.
b: the bounding box d: the (approximate) spacing of the points o: the distance object
p: a list of points, xyz order v: a list of distance values corresponding to the points n: a tuple with the number of points (nx, ny, nz), for the MC component
Analysis
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Name
Description
Inputs
Output(s)
axGradient
Calculates the gradient vector for every p in pts.
x: the sdf object used for distance calculation pts: a list of points for which to calculate the gradient e: epsilon, the offset distance from p to calculate central difference