@@ -314,9 +314,7 @@ struct HPP_FCL_DLLAPI CollisionRequest : QueryRequest {
314
314
bool enable_contact;
315
315
316
316
// / Whether a lower bound on distance is returned when objects are disjoint
317
- HPP_FCL_DEPRECATED_MESSAGE (
318
- `enable_distance_lower_bound` is deprecated
319
- : A lower bound on distance is always computed.)
317
+ HPP_FCL_DEPRECATED_MESSAGE (A lower bound on distance is always computed.)
320
318
bool enable_distance_lower_bound;
321
319
322
320
// / @brief Distance below which objects are considered in collision.
@@ -499,13 +497,12 @@ struct HPP_FCL_DLLAPI DistanceRequest : QueryRequest {
499
497
// / Nearest points are always computed and are the points of the shapes that
500
498
// / achieve a distance of `DistanceResult::min_distance`.
501
499
HPP_FCL_DEPRECATED_MESSAGE (
502
- `enable_nearest_points` is deprecated
503
- : Nearest points are always computed;
504
- they are the points of the shapes that achieve a distance of
500
+ Nearest points are always computed
501
+ : they are the points of the shapes that achieve a distance of
505
502
`DistanceResult::min_distance`
506
- .\n Use `enable_signed_distance` if you want to compute a signed
507
- minimum distance (and thus its corresponding nearest points)
508
- .)
503
+ .\n Use `enable_signed_distance` if you want to compute a signed
504
+ minimum distance (and thus its corresponding nearest points)
505
+ .)
509
506
bool enable_nearest_points;
510
507
511
508
// / @brief whether to compute the penetration depth when objects are in
0 commit comments