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BepuPhysics.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Version>2.3.0-beta11</Version>
<Company>Bepu Entertainment LLC</Company>
<Authors>Ross Nordby</Authors>
<Description>Speedy real time physics simulation library.</Description>
<Copyright>© Bepu Entertainment LLC</Copyright>
<PackageProjectUrl>https://github.com/bepu/bepuphysics2</PackageProjectUrl>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<RepositoryUrl>https://github.com/bepu/bepuphysics2</RepositoryUrl>
<PackageIcon>bepuphysicslogo256.png</PackageIcon>
<Configurations>Debug;Release;ReleaseStrip;ReleaseStripNoProfiling</Configurations>
<LangVersion>latest</LangVersion>
<PackageTags>physics;3d;rigid body;real time;simulation</PackageTags>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<SignAssembly>true</SignAssembly>
<DelaySign>false</DelaySign>
<AssemblyOriginatorKeyFile>key.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Condition="'$(Configuration)'=='ReleaseStrip' Or '$(Configuration)'=='ReleaseStripNoProfiling'" Command="dotnet "$(ProjectDir)..\Dependencies\ilopt\ilopt.dll" "$(TargetPath)"" />
</Target>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG;CHECKMATH;PROFILE;NETSTANDARD2_0</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<DebugSymbols>true</DebugSymbols>
<DebugType>embedded</DebugType>
<Optimize>true</Optimize>
<DefineConstants>TRACE;RELEASE;PROFILE;NETSTANDARD2_0</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='ReleaseStrip'">
<Optimize>true</Optimize>
<DefineConstants>TRACE;RELEASE;PROFILE;NETSTANDARD2_0;RELEASESTRIP</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='ReleaseStripNoProfiling'">
<Optimize>true</Optimize>
<DefineConstants>TRACE;RELEASE;NETSTANDARD2_0;RELEASESTRIP</DefineConstants>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\BepuUtilities\BepuUtilities.csproj" />
</ItemGroup>
<ItemGroup>
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
</ItemGroup>
<ItemGroup>
<Compile Update="CollisionDetection\DepthRefiner.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>DepthRefiner.tt</DependentUpon>
</Compile>
<Compile Update="Constraints\Contact\ContactConvexTypes.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>ContactConvexTypes.tt</DependentUpon>
</Compile>
<Compile Update="Constraints\Contact\ContactNonconvexTypes.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>ContactNonconvexTypes.tt</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="CollisionDetection\DepthRefiner.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>DepthRefiner.cs</LastGenOutput>
</None>
<None Update="Constraints\Contact\ContactConvexTypes.tt">
<LastGenOutput>ContactConvexTypes.cs</LastGenOutput>
<Generator>TextTemplatingFileGenerator</Generator>
</None>
<None Update="Constraints\Contact\ContactNonconvexTypes.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>ContactNonconvexTypes.cs</LastGenOutput>
</None>
<None Include="..\Documentation\images\bepuphysicslogo256.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
</Project>