|
40 | 40 | max_overtaking_object_angle: 1.05
|
41 | 41 | min_oncoming_object_vel: 1.0
|
42 | 42 | max_oncoming_object_angle: 0.523
|
| 43 | + max_pedestrians_crossing_vel: 1.5 |
43 | 44 |
|
44 | 45 | front_object:
|
45 | 46 | max_object_angle: 0.785
|
46 |
| - min_object_vel: -0.5 # [m/s] The value is negative considering the noisy velocity of the stopped vehicle. |
47 |
| - max_ego_path_lat_cover_ratio: 0.3 # [-] The object will be ignored if the ratio of the object covering the ego's path is higher than this value. |
| 47 | + min_object_vel: -0.5 # [m/s] The value is negative considering the noisy velocity of the stopped vehicle. |
| 48 | + max_ego_path_lat_cover_ratio: 0.3 # [-] The object will be ignored if the ratio of the object covering the ego's path is higher than this value. |
48 | 49 |
|
49 | 50 | stopped_object:
|
50 | 51 | max_object_vel: 0.5 # [m/s] The object will be determined as stopped if the velocity is smaller than this value.
|
|
55 | 56 | min_longitudinal_polygon_margin: 3.0 # [m]
|
56 | 57 |
|
57 | 58 | lat_offset_from_obstacle: 1.0 # [m]
|
| 59 | + margin_distance_around_pedestrian: 2.0 # [m] |
| 60 | + predicted_path: |
| 61 | + end_time_to_consider: 3.0 # [s] |
| 62 | + threshold_confidence: 0.3 # [] not probability |
58 | 63 | max_lat_offset_to_avoid: 0.5 # [m]
|
59 | 64 | max_time_for_object_lat_shift: 0.0 # [s]
|
60 | 65 | lpf_gain_for_lat_avoid_to_offset: 0.9 # [-]
|
61 | 66 |
|
62 |
| - max_ego_lat_acc: 0.3 # [m/ss] |
63 |
| - max_ego_lat_jerk: 0.3 # [m/sss] |
64 |
| - delay_time_ego_shift: 1.0 # [s] |
| 67 | + max_ego_lat_acc: 0.3 # [m/ss] |
| 68 | + max_ego_lat_jerk: 0.3 # [m/sss] |
| 69 | + delay_time_ego_shift: 1.0 # [s] |
65 | 70 |
|
66 | 71 | # for same directional object
|
67 | 72 | overtaking_object:
|
68 | 73 | max_time_to_collision: 40.0 # [s]
|
69 |
| - start_duration_to_avoid: 1.0 # [s] |
70 |
| - end_duration_to_avoid: 1.0 # [s] |
| 74 | + start_duration_to_avoid: 1.0 # [s] |
| 75 | + end_duration_to_avoid: 1.0 # [s] |
71 | 76 | duration_to_hold_avoidance: 3.0 # [s]
|
72 | 77 |
|
73 | 78 | # for opposite directional object
|
74 | 79 | oncoming_object:
|
75 | 80 | max_time_to_collision: 40.0 # [s] This value should be the same as overtaking_object's one to suppress chattering of this value for parked vehicles
|
76 |
| - start_duration_to_avoid: 1.0 # [s] |
77 |
| - end_duration_to_avoid: 0.0 # [s] |
| 81 | + start_duration_to_avoid: 1.0 # [s] |
| 82 | + end_duration_to_avoid: 0.0 # [s] |
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