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Copy file name to clipboardexpand all lines: planning/behavior_velocity_planner/README.md
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@@ -67,4 +67,4 @@ The handling of traffic light information varies depending on the usage. In the
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| traffic_light(sim, `is_simulation = true`) <ul> <li>`info` is current information</li></ul> | GO | traffic_light uses the perceived traffic light information at present directly. <ul><li>If `info` is timeout, STOP whatever the color is</li> <li>If `info` is not timeout, then act according to the color. If `info` is `UNKNOWN`, STOP</li></ul> {: rowspan=2} |
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| traffic_light(real, `is_simulation = false`) <ul> <li>`info` is current information</li></ul> | STOP | ⁠ {: style="padding:0"} |
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| crosswalk with Traffic Light(`is_simulation = *`) <ul> <li>`info` is current information</li></ul> | default | <ul> <li>If `disable_yield_for_new_stopped_object` is true, each sub scene_module ignore newly detected pedestrians after module instantiation.</li> <li>If `ignore_with_traffic_light` is true, occlusion detection is skipped.</li></ul> |
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| map_based_prediction(`is_simulation = *`) <ul> <li>`info` is current information</li></ul> | default | If a pedestrian traffic light is<ul> <li>RED, surrouding pedestrians are not predicted.</li> <li>GREEN, stopped pedestrians are not predicted.</li></ul>|
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| map_based_prediction(`is_simulation = *`) <ul> <li>`info` is current information</li></ul> | default | If a pedestrian traffic light is<ul> <li>RED, surrounding pedestrians are not predicted.</li> <li>GREEN, stopped pedestrians are not predicted.</li></ul> |
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