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perception/ground_segmentation/src/ray_ground_filter_nodelet.cpp

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@@ -280,8 +280,7 @@ void RayGroundFilterComponent::ExtractPointsIndices(
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size_t no_ground_count = 0;
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std::vector<bool> is_ground_idx(in_cloud_ptr->width, false);
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for (const auto & idx : in_indices.indices) {
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if(std::size_t(idx) >= is_ground_idx.size())
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{
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if (std::size_t(idx) >= is_ground_idx.size()) {
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continue;
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}
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is_ground_idx[idx] = true;

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