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Rename shadow to "glow effect"
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src/components/RunicEditor/index.tsx

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@@ -72,7 +72,7 @@ function getSettings(obj: RunicEditor): VNode {
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bindInput={obj.onThicknessChange}
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></RangeInput>
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<RangeInput
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label={"Shadow"}
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label={"Glow Effect"}
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min={0}
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max={20}
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step={0.5}

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