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Broken Pit Kilns #5382

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CamLorenz opened this issue Feb 23, 2025 · 2 comments
Open

Broken Pit Kilns #5382

CamLorenz opened this issue Feb 23, 2025 · 2 comments
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department: code Issues apparently caused by code status: new This issue is fresh!

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@CamLorenz
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Game Version

v1.20.4 (stable)

Platform

Windows

Modded

Vanilla

SP/MP

Singleplayer

Description

I've made a couple of pit kilns to fire up clay molds, and went through the process without user error, however the kilns will randomly stop burning. The info tip says they're still lit even though they're not. Whether I walk too far away, save and quit, or even just stand by them, after a bit of time they just stop working.
I've tried at least a dozen times to do new solutions from other people with the same problems and I have even resorted to installing an info-mod that gives an exact timer on the kilns, but once the timer is up the numbers run into the negatives and I'm still left without my finished clay molds.

How to reproduce

No response

Screenshots

No response

Logs

Crash

@CamLorenz CamLorenz added the status: new This issue is fresh! label Feb 23, 2025
@Craluminum2413 Craluminum2413 added the department: code Issues apparently caused by code label Feb 23, 2025
@Craluminum2413
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Send all logs from "AppData\Roaming\VintagestoryData\Logs"

@CamLorenz
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CamLorenz commented Feb 24, 2025

client-audit.log
client-chat.log
client-debug.log
client-main.log
server-worldgen.log

Want me to send my archive logs aswell? There's several folders with several logs each.
Edit// It's also worth mentioning that none of the mods that appear in the logs have had any effect on my current issue </3

Send all logs from "AppData\Roaming\VintagestoryData\Logs"

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Labels
department: code Issues apparently caused by code status: new This issue is fresh!
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