String Attributes: Do's and Don'ts #56
Labels
📖 Alan Manual
Issues relating to "The Alan Language Manual"
🕑 TBD contents
To Be Done: pending contents work
Milestone
Clarify better string attributes do's and don'ts, their design intended vs other potential uses and the potential pitfalls.
See alan-if/alan#10 for Thomas detailed explanation on the topic.
Verb
s/Event
s, to avoid repetition and simplify changing all the occurrences in a single place (DRY vs WET approach)."you can't $v $1"
) and the pros and cons of this approach (e.g. storyfile size vs memory usage, etc.).The Alan Manual mentions in §3, under Numeric and String Attributes:
Yet, the StdLib makes ample use of string attributes (defined on the
mygame
location) to store verb responses shared across multiple verbs.The text was updated successfully, but these errors were encountered: