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CCU fails to set compiler defines if inspecting player settings #440

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mtschoen-unity opened this issue Nov 30, 2017 · 0 comments
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@mtschoen-unity
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When importing dependencies, if the user has the player settings focused in the inspector and the Scripting Define Symbols field is focused, the CCU can't set a new define string, and "fails" to incorporate the new dependency.

This resolves itself on the next compile, but could be confusing to new users.

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