diff --git a/TTMTR/Assets/Resources/PostProcessing/PPprofile.asset b/TTMTR/Assets/Resources/PostProcessing/PPprofile.asset index 52df588..d9cebbb 100644 Binary files a/TTMTR/Assets/Resources/PostProcessing/PPprofile.asset and b/TTMTR/Assets/Resources/PostProcessing/PPprofile.asset differ diff --git a/TTMTR/Assets/Resources/Prefabs/Objects/Teleporter.prefab b/TTMTR/Assets/Resources/Prefabs/Objects/Teleporter.prefab index dda200f..19bb2d0 100644 Binary files a/TTMTR/Assets/Resources/Prefabs/Objects/Teleporter.prefab and b/TTMTR/Assets/Resources/Prefabs/Objects/Teleporter.prefab differ diff --git a/TTMTR/Assets/Scenes/Caves/Cave1VR.unity b/TTMTR/Assets/Scenes/Caves/Cave1VR.unity index 4656488..335e6fc 100644 Binary files a/TTMTR/Assets/Scenes/Caves/Cave1VR.unity and b/TTMTR/Assets/Scenes/Caves/Cave1VR.unity differ diff --git a/TTMTR/Assets/Scripts/Core/Globals.cs b/TTMTR/Assets/Scripts/Core/Globals.cs index 429263c..f1784b7 100644 --- a/TTMTR/Assets/Scripts/Core/Globals.cs +++ b/TTMTR/Assets/Scripts/Core/Globals.cs @@ -5,7 +5,7 @@ public static class Globals { //display settings - public static bool MATCH_DISPLAYS_FOR_HMD_AND_MONITOR = false; + public static bool MATCH_DISPLAYS_FOR_HMD_AND_MONITOR = true; //gameplay mechanics public static float MAXIMUM_TELEPORT_DISTANCE = 15.0f;