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| 1 | +# Copyright (c) 2020 by MasterOfGrey |
| 2 | +# |
| 3 | +# Rumskib is free software: you can redistribute it and/or modify it under the |
| 4 | +# terms of the GNU General Public License as published by the Free Software |
| 5 | +# Foundation, either version 3 of the License, or (at your option) any later version. |
| 6 | +# |
| 7 | +# Rumskib is distributed in the hope that it will be useful, but WITHOUT ANY |
| 8 | +# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A |
| 9 | +# PARTICULAR PURPOSE. See the GNU General Public License for more details. |
| 10 | + |
| 11 | +mission "Rumskib: Hai Rescue: Ooonem" |
| 12 | + name "Return Ooonem" |
| 13 | + description "Transport the Hai you rescued to <destination>. Payment is <payment>." |
| 14 | + source "Stormhold" |
| 15 | + destination "Makerplace" |
| 16 | + passengers 1 |
| 17 | + to offer |
| 18 | + "combat rating" > 50 |
| 19 | + or |
| 20 | + has "Unwanted Cargo: done" |
| 21 | + has "Hai Leaks Response 6: offered" |
| 22 | + not "Hai Reveal [B01-A] The Blockade Goes Up: offered" |
| 23 | + "Hai Rescue: Ooonem (defer count)" < 3 |
| 24 | + on defer |
| 25 | + "Hai Rescue: Ooonem (defer count)" ++ |
| 26 | + on offer |
| 27 | + conversation |
| 28 | + branch transmitter |
| 29 | + has "Ooonem Transmitter" |
| 30 | + branch nohint |
| 31 | + and |
| 32 | + not "Hai Rescue: Ooonem Hint: offered" |
| 33 | + not "Hai Rescue: Ooonem (defer count)" |
| 34 | + `Following reports of the last time the "angel of death" was sighted, you end up loitering in a twisting street parallel to a main thoroughfare. The few people using it hurry by quickly, and rarely seem to travel any great distance down this street. One very surly looking individual gives you a sour glare on his way past, a collection of weapons on full display. He looks a lot like you'd expect a bounty hunter to look, and as he moves out of sight you observe a shadow, previously motionless, detach from a spot on a wall and head back your direction, laser rifle pointed in the direction of the departing individual. As the shadow approaches, you see there's a lot of hair sticking out from their hood. They might be a Hai. Do you want to talk to them?` |
| 35 | + goto start |
| 36 | + label nohint |
| 37 | + `As you come in you are informed that all the ships are being searched before departure. No sooner do you disembark your ship than you notice that there's a lot of paranoid goons with weapons hot. Like a lot. There seems to be some kind of manhunt going on for a short, hooded, "angel of death" who has been loitering in dark alleyways. So far, no one is explicitly claiming to know what's going on though, and even for a place like this the effort seems... ungoverned. Even to the extent that some groups seem to be actively pretending to be involved while surreptitiously not joining in with groups that leave on the hunt.` |
| 38 | + ` It's all very odd, but one thing you do glean from the constant conversation and the small selection of individuals loudly demanding cooperation is that the "angel of death," as they're calling it, is unusually short and fast, and capable of things which give you reason to suspect they might possibly be a Hai.` |
| 39 | + choice |
| 40 | + ` (Investigate for yourself.)` |
| 41 | + ` (Come back later.)` |
| 42 | + defer |
| 43 | + ` Following reports of the last time the "angel of death" was sighted, you end up loitering in a twisting street parallel to a main thoroughfare. The few people using it hurry by quickly, and rarely seem to travel any great distance down this street. One very surly looking individual gives you a sour glare on his way past, a collection of weapons on full display. He looks a lot like you'd expect a bounty hunter to look, and as he moves out of sight you observe a shadow, previously motionless, detach from a spot on a wall and head back your direction, laser rifle pointed in the direction of the departing individual. As the shadow approaches, you see there's a lot of hair sticking out from their hood. It seems you may have indeed found a Hai. Do you want to talk to them?` |
| 44 | + label start |
| 45 | + choice |
| 46 | + ` (Talk to them.)` |
| 47 | + ` (Come back later.)` |
| 48 | + defer |
| 49 | + ` As you step into their path, the Hai swings the laser rifle towards you and says, "You're either very brave, very stupid, or know something... I should warn you, I'm not going back to them!"` |
| 50 | + ` She watches your expression closely and, when you don't appear to be hostile, settles into a wary but more relaxed stance. "You're not one of them. What do you want with me?"` |
| 51 | + choice |
| 52 | + ` "I was wondering why a Hai is on a pirate planet."` |
| 53 | + goto hai |
| 54 | + ` "Not one of whom?"` |
| 55 | + goto who |
| 56 | + ` "Sorry to bother you. I'll leave you to your business."` |
| 57 | + goto decline |
| 58 | + label hai |
| 59 | + ` "I was going to meet a businessman on Shroud to arrange a large-scale import deal for my research project. I asked a human merchant to take me there, but I was tricked. The businessman doesn't really exist, and the deal was faked. The merchant locked me in a cell and brought me here instead. When he opened the cell, I managed to grab his rifle, shoot him, and hide. It's amazing how slowly humans move.` |
| 60 | + goto "more questions" |
| 61 | + label who |
| 62 | + ` "There are some men looking for me. I've managed to escape them so far; they're not as quick as a Hai. I think they're friends of the merchant who locked me up.` |
| 63 | + goto "more questions" |
| 64 | + label pay |
| 65 | + ` "I have no money with me, but my family on <planet> can pay.` |
| 66 | + goto "more questions" |
| 67 | + label "more questions" |
| 68 | + ` "Can you take me back to <destination>? My family can pay for my return."` |
| 69 | + choice |
| 70 | + ` "Yes, I'll take you there."` |
| 71 | + ` "How much will you pay me?"` |
| 72 | + goto pay |
| 73 | + ` "Why are you on a pirate planet?"` |
| 74 | + goto hai |
| 75 | + ` "I'm not one of whom?"` |
| 76 | + goto who |
| 77 | + ` "Sorry, but you'll have to find another ride."` |
| 78 | + goto decline |
| 79 | + ` "Good, but now I must ask, is your ship capable? Are you sure? The pirates are fully aware I am here and will likely chase you, even if you're in good standing with the local authorities. I'd rather not die on your ship."` |
| 80 | + choice |
| 81 | + ` "Don't worry. I know how to dodge pirates."` |
| 82 | + goto go |
| 83 | + ` "I have a better ship parked somewhere else. I'll go get that first."` |
| 84 | + ` "You should find a different ride then."` |
| 85 | + decline |
| 86 | + ` She looks at you curiously. "You're a good one, aren't you? Very well, take this transmitter. When you return, come back to this area. Activate it, and I will find you. Come alone."` |
| 87 | + action |
| 88 | + set "Ooonem Transmitter" |
| 89 | + ` She quickly keys something into the transmitter, and it beeps before displaying a locked icon on the screen. As soon as she has handed it over, she turns and melts down an alley which you weren't even entirely aware of. The transmitter in your hand is small, and looks custom modified. Whoever this Hai is, she's capable.` |
| 90 | + defer |
| 91 | + label transmitter |
| 92 | + ` You return to the twisting alleyway you first met the mysterious "angel of death" in and activate the transmitter. It's been a little while, but on your way in there was a bulletin out for her capture being broadcast, so it seems she's definitely still at large.` |
| 93 | + ` You have to wait so long you're starting to feel silly, before she suddenly drops in front of you; a rappel rope swinging silently above her head. "Good, you have returned, are you ready to go?"` |
| 94 | + choice |
| 95 | + ` "I'm ready."` |
| 96 | + ` "I'm sorry, but it's too dangerous for me to get you out of here."` |
| 97 | + goto decline |
| 98 | + label go |
| 99 | + ` "Okay. I guess I should have introduced myself... it's easy to forget social niceties in a place like this. My name is Ooonem, and I'm a researcher from <planet>. Thank you for agreeing to take me home."` |
| 100 | + ` The pair of you, at her direction, make your way back to your ship, with you quietly greasing the palms of those at one of the many access points to the spaceport. Despite your precautions, though, as you weave between parked ships on your final approach, you notice several men sitting on a nearby ship's loading ramp looking intently at Ooonem, their guns lying close by. Before the men are able to make a grab for their weapons, Ooonem pulls a gas grenade out of her cloak and throws it at the gunmen in one smooth movement. The grenade lands squarely on the ramp, sending a fine mist all around their ship. The men, hands halfway to their weapons, all drop to the ground instead; from the screams of pain and the sounds of convulsion coming from behind you, they're probably not going to trouble you any longer.` |
| 101 | + ` "I had better leave these behind," she says, dropping a few gas grenades on the ground. "I took them off some pirates a few days ago. They're quite illegal." You notice a label on the grenades: "Sarin Gas: twenty-meter radius." This was a nerve gas grenade that uses one of the older varieties of the gas. They're cheap and plentiful in pirate space.` |
| 102 | + ` You quickly board your ship and immediately take off.` |
| 103 | + launch |
| 104 | + label decline |
| 105 | + ` The woman shakes her head at you and runs off into the shadows. You doubt you'll ever see her again.` |
| 106 | + decline |
| 107 | + on accept |
| 108 | + dialog `Those pursuing Ooonem have caught on quickly and followed you into orbit. You'll probably have to fight them, but they're only Core pirates and don't look equipped to make the journey back to Hai space successfully. If you're fast enough, you could probably attempt to simply dodge them instead.` |
| 109 | + on complete |
| 110 | + set "Hai Rescue: Ooonem: done" |
| 111 | + log `Rescued a kidnapped Hai researcher, Ooonem, from Stormhold and returned her to Makerplace. She was tricked into leaving Hai space for a fake business deal, and the merchant who agreed to take her there kidnapped her instead. Men have been hunting her since she escaped. She doesn't know the real identities of the kidnappers.` |
| 112 | + log "Minor People" "Ooonem" `A Hai researcher with a remarkable talent for stealth and laser rifles. Also a predilection for shooting first and not taking prisoners. She escaped kidnapping and survived independently on <origin> for a remarkable length of time where she acquired the moniker "angel of death." She's also quite the capitalist.` |
| 113 | + payment 225000 |
| 114 | + "hai slave prereq" ++ |
| 115 | + dialog `Ooonem is relieved to return to <planet>. She leads you to her family's home where you're treated to a bountiful dinner. The cuisine is entirely human-Hai fusion dishes. The dessert is accompanied by what Ooonem describes as the most delicious spice of all: <payment>.` |
| 116 | + npc |
| 117 | + government "Bounty Hunter that Won't Enter Hai Space" |
| 118 | + personality plunders disables unconstrained |
| 119 | + fleet "Large Core Pirates" 1 |
| 120 | + fleet "Small Core Pirates" 1 |
| 121 | + |
| 122 | + |
| 123 | +mission "Rumskib: Hai Rescue: Yeertle Family" |
| 124 | + name "Return the Yeertle family" |
| 125 | + description "Transport the Yeertle family to <destination>. Payment is <payment>." |
| 126 | + source Prime |
| 127 | + destination Icelake |
| 128 | + passengers 5 |
| 129 | + to offer |
| 130 | + "combat rating" > 50 |
| 131 | + or |
| 132 | + has "Unwanted Cargo: done" |
| 133 | + has "Hai Leaks Response 6: offered" |
| 134 | + not "event: hai-human treaty signed" |
| 135 | + "Hai Rescue: Yeertle Family (defer count)" < 3 |
| 136 | + on defer |
| 137 | + "Hai Rescue: Yeertle Family (defer count)" ++ |
| 138 | + on offer |
| 139 | + conversation |
| 140 | + branch nohint |
| 141 | + not "Hai Rescue: Yeertle Hint: offered" |
| 142 | + `Wandering around after dark you find yourself down an alley near the spaceport, huddled in an alcove against the drizzle while you keep an eye out for anything suspicious, apparently last rumored to be around here. After a while, a few dozen meters ahead, you see a short man with a strange necklace. As he walks past a power transfer unit, the man shimmers and you see faintly-visible, squirrel-like features. It seems the necklace is a projector of a human hologram concealing a Hai. He is sticking to the shadows, trying to avoid being seen.` |
| 143 | + goto start |
| 144 | + label nohint |
| 145 | + `Wandering around after dark you find yourself down an alley near the spaceport. The ongoing drizzle increases in intensity and you pause for a moment to huddle in an alcove for a while until it settles down. After a few moments, a few dozen meters ahead, you see a short man with a strange necklace. As he walks past a power transfer unit, the man shimmers and you see faintly-visible, squirrel-like features. It seems the necklace is a projector of a human hologram concealing a Hai. He is sticking to the shadows, trying to avoid being seen.` |
| 146 | + label start |
| 147 | + ` Do you want to talk to him?` |
| 148 | + choice |
| 149 | + ` (Talk to him.)` |
| 150 | + ` (Come back later.)` |
| 151 | + defer |
| 152 | + ` The man's expression doesn't change much as you approach. His holoprojector may not be sophisticated enough to translate Hai facial expressions. You can see exposed wires on the device; this is probably a makeshift projector he produced with limited resources. A well-made version might keep Hai hidden in human space for a long time.` |
| 153 | + ` From the shaking voice, you can tell he's frightened.` |
| 154 | + ` "C-can I help you?"` |
| 155 | + choice |
| 156 | + ` "You're a Hai. Why are you in human space?"` |
| 157 | + goto far |
| 158 | + ` "Do you need a ride home to Hai space?"` |
| 159 | + goto "ride offer" |
| 160 | + ` "How did you make that holoprojector?"` |
| 161 | + goto "made in a cave" |
| 162 | + label "made in a cave" |
| 163 | + ` He pauses and after a brief delay his hologram registers surprise, "You know what this is then?"` |
| 164 | + choice |
| 165 | + ` "Yes, that's a holoprojector and you're a Hai."` |
| 166 | + ` "Yes, I've been looking for someone like yourself."` |
| 167 | + ` He peers at you for a second, perhaps pondering if he can trust you with the answer.` |
| 168 | + ` "Yes, well, holography is my trade, and Hai children sometimes construct holoprojectors for fun. This one is primitive but functional, if only barely, thanks to inferior human components I've had to scavenge."` |
| 169 | + choice |
| 170 | + ` "Do you need a ride home to Hai space?"` |
| 171 | + goto "ride offer" |
| 172 | + ` "You're a Hai. Why are you in human space?"` |
| 173 | + ` "I'm from Icelake. I chartered a flight from Icelake to Allhome with my family. They would have gone on vacation while I would have been at a conference. Instead, the human merchants locked us in a cell and took us here.` |
| 174 | + goto "questioned first" |
| 175 | + label far |
| 176 | + ` He pauses for a second, perhaps pondering if he can trust you with the answer.` |
| 177 | + ` "I'm a holographer from Icelake. I chartered a flight from Icelake to Allhome with my family. They would have gone on vacation while I would have been at a conference. Instead, the human merchants locked us in a cell and took us here.` |
| 178 | + label "questioned first" |
| 179 | + ` "My youngest daughter is very small for her age, and was able to sneak through a vent to unlock our cell. The ship was under-crewed and so we overpowered them. Unfortunately, they had already landed and the ship was locked down. I didn't know how to disable the lock so we could not take off, and for lack of options we've been hiding near here ever since.` |
| 180 | + ` "Can you take us back to <destination>? I have considerable savings back there and can pay you well. Say, <payment>?"` |
| 181 | + choice |
| 182 | + ` "Sure!"` |
| 183 | + ` "Would the Hai government be looking for you?"` |
| 184 | + goto looking |
| 185 | + ` "No, I can't."` |
| 186 | + decline |
| 187 | + ` "Thank you. My name is Duniip Yeertle, by the way. My wife and three children are nearby. They have holoprojectors as well."` |
| 188 | + goto leave |
| 189 | + label "ride offer" |
| 190 | + ` "Yes! Thank you. Some crooked human merchants locked us in a cell and took us here. I've been unable to find anyone who has even heard of Hai space, and I'm afraid to approach the human authorities. You're the first lead I have! I promise I'll pay you well when we return. I can afford <payment> once we're back at <destination>.` |
| 191 | + ` "My name is Duniip Yeertle, by the way. My wife and three children are nearby. They have holoprojectors as well."` |
| 192 | + goto leave |
| 193 | + label looking |
| 194 | + ` The man's holographic expression doesn't change, but his body language shifts in a way that speaks of distress.` |
| 195 | + ` "The Hai government... no. No, they wouldn't. Let's just say that it's not entirely uncommon for Hai to willingly go missing. An occasional tour of duty with the military, a thrill-seeking adventure with the hopes of getting a reaction upon returning, or even... defection to our brethren. If the authorities tried to track down every single Hai who went missing as soon as they went missing, they'd spend their time chasing their tails fruitlessly.` |
| 196 | + ` "Doubtlessly I'm on a register somewhere, with a timer counting down. It is even possible that someone has been told to watch for if I show up on Darkcloak. Ultimately though, the authorities don't often look for missing persons, unless they're very wealthy, until at least four months have passed by. We have been gone for only two."` |
| 197 | + choice |
| 198 | + ` "Do you need a ride home to Hai space?"` |
| 199 | + goto "ride offer" |
| 200 | + ` "Well, let's get you out of here and home safely."` |
| 201 | + ` Turns out relief is an expression his holoprojector does handle. "Thank you! My name is Duniip Yeertle, by the way. My wife and three children are nearby. They have holoprojectors as well."` |
| 202 | + goto leave |
| 203 | + label leave |
| 204 | + ` "Please, follow me back to my house, and we will make our preparations."` |
| 205 | + choice |
| 206 | + ` (Follow him.)` |
| 207 | + ` You walk down a corridor to a stairway that leads to a brick wall. Duniip walks through the wall; apparently this is another of his holograms. You pass through and see a trio of energetic Hai children eating dinner with their mother.` |
| 208 | + ` Duniip turns off his hologram and addresses his family. "I found us a pilot! They're going to take us all the way home."` |
| 209 | + ` The whole family cheers and it turns out they were already packed to leave. Duniip explains they move regularly so they're not found. It takes them under two minutes to finish preparations and don their holoprojectors. Your walk back to the ship is largely uneventful until some men with strange scanners detect the Yeertle family. One man throws a small grenade with a green light on top. You recognize it as a low-level EMP device. All five holograms turn off, along with a nearby bank of lights, but by the time you stumble to a stop and identify the cause you're much closer to your ship than they are to you.` |
| 210 | + ` In the sudden dimness surrounding your group, you quickly cross the remaining distance to your ship as hastily as possible before someone gets a good look at the Yeertles. Looking back, you see the men were not following you; they were running to their own ships. Looks like they're planning to follow you into orbit.` |
| 211 | + launch |
| 212 | + on accept |
| 213 | + dialog `It appears some unsavory types have followed you into orbit in pursuit of the Yeertle family. You could fight them, but they don't look equipped to make the journey back to Hai space successfully; so you could also probably outrun them if you prefer.` |
| 214 | + on complete |
| 215 | + set "Hai Rescue: Yeertle Family: done" |
| 216 | + log `Found a Hai family that had been locked up by some crooked merchants meant to be providing transport. A lively bunch, returned them to <planet>.` |
| 217 | + log "Minor People" "Duniip Yeertle" `A holographer from <planet>, he was able to cobble together five holoprojectors from scrap parts while hiding in little more than a cave in order to protect his family.` |
| 218 | + payment 350000 |
| 219 | + "hai slave prereq" ++ |
| 220 | + dialog `The Yeertle family is ecstatic to be home after their long ordeal and gladly give you <payment>. They promise to run background checks of human pilots before hiring next time.` |
| 221 | + npc |
| 222 | + government "Bounty Hunter that Won't Enter Hai Space" |
| 223 | + personality plunders disables unconstrained |
| 224 | + fleet "Small Core Pirates" 1 |
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