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Releases: PrashantMohta/HollowKnight.CustomKnight

Custom Knight v1.6.0

24 Dec 19:55
37e76ea
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  • Updates to Swapper to Swap more things & Bugfixes
  • Ability to skin grubberfly beams by adding a "Beam.png"

Custom Knight 1.5

13 Sep 12:11
2d00161
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(Requires Satchel 0.6.0 )

If you find any bugs or have any suggestions please share with me in the custom knight channel in Hollow Knight Modding Discord server

what's changed :

  1. adds mods menu
    -- adds help text to direct players into the mod menu

  2. adds more skinnable sprites
    -- DoubleJFeather.png -> feathers that drop when using monarch wings
    -- SDCrystalBurst.png -> crystals that fly when using cdash
    -- Leak.png -> particles that leak when low health
    -- HitPt.png -> particle when knight is hit
    -- ShadowDashBlobs.png -> particle when shadow dashing
    -- Liquid.png -> soul meter filling animation

  3. Button in settings to Attempt Automatically Fixing incorrectly installed skins

  4. Experimental Feature : Swapper
    -- adds ability to skin bosses and any other objects that use a tk2dsprite
    -- adds ability to skin any other non animated objects that use a sprite
    -- adds ability to "skin" text in the game
    -- ability to dump the sprites / text to make it easier to figure out what to edit

Using Swapper as a skin author :

  • to replace a sprite : mods/CustomKnight/Skins/<skin>/Swap/<scene-name>/<gameobjectname>.png
    (will only update once encountered in this scene, refer to the dumped png)

  • to replace a text using it's in-game key : mods/CustomKnight/Skins/<skin>/Swap/<scene-name>/<key>.txt
    (scene-name here is just for organisation, the text will update globally)

  • to replace a text without it's key (case insensitive find & replace) : add the text in mods/CustomKnight/Skins/<skin>/Swap/replace.txt

for example :

elDer=>Cool Dude
geo=>Ca$hMoney
  • to Dump assets (very laggy): enable Swapper Dump in settings : enter the room you want to dump objects /text from and wait till that object or text is on screen and change scene.
    ( Dump is triggered by new object creation & scene change)

Use Swapper to swap things across skins :

  • create a Swap folder inside CustomKnight directory : mods/CustomKnight/Swap/
  • treat this as a global "skin" that applies regardless of the skin being selected.

Custom Knight 1.5-candidate ( 1.5.75 )

03 Jul 19:22
c3e7562
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Pre-release

what's changed :

  1. updates CK to 1.5.75 mapi

  2. adds mods menu
    -- adds help text to direct players into the mod menu

  3. adds more skinnable sprites
    -- DoubleJFeather.png -> feathers that drop when using monarch wings
    -- SDCrystalBurst.png -> crystals that fly when using cdash
    -- Leak.png -> particles that leak when low health
    -- HitPt.png -> particle when knight is hit
    -- ShadowDashBlobs.png -> particle when shadow dashing
    -- Liquid.png -> soul meter filling animation

  4. Button in settings to Attempt Automatically Fixing incorrectly installed skins

  5. Swapster
    -- adds ability to skin bosses and any other objects that use a tk2dsprite
    -- adds ability to "skin" text in the game
    -- ability to dump the sprites / text to make it slightly easier to figure out what to edit

Using Swapster as a skin author :

  • to replace a tk2dsprite : mods/CustomKnight/<skin>/Swapster/<scene-name>/<gameobjectname>.png
    (will only update once encountered in this scene)

  • to replace a text using it's in-game key : mods/CustomKnight/<skin>/Swapster/<scene-name>/<key>.txt
    (scene-name here is just for organisation, the text will update globally)

  • to replace a text without it's key (Find & Replace style) : add the text in mods/CustomKnight/<skin>/Swapster/replace.txt

for example :

elDer=>Cool Dude
geo=>Ca$hMoney
  • to Dump assets (buggy RN): add a skin with /Swapster , enable Swapster Dump in settings : enter the room you want to dump objects /text from and wait till that object or text is on screen.

Skin saves, UI customisation & bug fixes

06 Jun 15:08
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  • [BUG] Charms should load properly now

  • [BUG] Fixes Invisible Geo when switching skins

  • Skin names are truncated

  • CustomKnight.GlobalSettings.json
    -- Last Skin is saved
    -- Skin name max length
    -- CK UI font size
    -- CK panel position and width

Skin saves, UI customisation & bug fixes

06 Jun 13:09
6436f88
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  • [BUG] Charms should load properly now

  • Skin names are truncated

  • CustomKnight.GlobalSettings.json
    -- Last Skin is saved
    -- Skin name max length
    -- CK UI font size
    -- CK panel position and width

bug-fix

06 Jun 10:43
dc92014
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bug-fix Pre-release
Pre-release
  • [BUG] Charms should load properly now

This is a test release

06 Jun 18:27
c77f9ab
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Pre-release

DO NOT USE THIS

Add Support for Shade and Shade Orbs

25 May 00:00
ca982a4
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