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Skull Ocean

code style: prettier type: typescript GitHub Workflow Status Size report

A grim wave simulation

💀💀🌊

A game submitted for the 2022 js13kGames.com competition.

Assets

TODO

  • [phy] quad tree to speed up collision detection
  • [phy] rotation impulse on contact
  • [phy] run in worker
  • [phy] round world instead of squared
  • [rendering] sky box
  • [rendering] surfer
  • [rendering] depth effect
  • [phy] waves
  • [phy] wave riding
  • [gameplay] controls
  • [phy] move the physic world as the surfer moves (is that even possible ?)