@@ -10578,4 +10578,98 @@ skills["RevenantBossSpellProjectile"] = {
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levels = {
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[1 ] = { 0.60000002384186 , 1.3999999761581 , levelRequirement = 3 , statInterpolation = { 3 , 3 , }, },
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},
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- }
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+ }
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+ skills [" MeleeFire" ] = {
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+ name = " Basic Attack" ,
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+ hidden = true ,
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+ color = 4 ,
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+ baseEffectiveness = 0 ,
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+ description = " Strike your foes down with a powerful blow." ,
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+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , [SkillType .Melee ] = true , [SkillType .ProjectilesFromUser ] = true , },
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+ statDescriptionScope = " skill_stat_descriptions" ,
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+ castTime = 1 ,
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+ baseFlags = {
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+ attack = true ,
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+ melee = true ,
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+ },
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+ constantStats = {
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+ { " skill_physical_damage_%_to_convert_to_fire" , 75 },
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+ },
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+ stats = {
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+ " active_skill_damage_+%_final" ,
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+ " skill_can_fire_arrows" ,
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+ " skill_can_fire_wand_projectiles" ,
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+ },
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+ levels = {
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+ [1 ] = { 0 , baseMultiplier = 0.75 , levelRequirement = 1 , statInterpolation = { 2 , }, },
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+ [2 ] = { 0 , baseMultiplier = 0.75 , levelRequirement = 19 , statInterpolation = { 2 , }, },
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+ [3 ] = { 1 , baseMultiplier = 0.75 , levelRequirement = 20 , statInterpolation = { 2 , }, },
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+ [4 ] = { 200 , baseMultiplier = 0.75 , levelRequirement = 84 , statInterpolation = { 2 , }, },
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+ },
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+ }
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+ skills [" LegionKaruiMeleeLeapSlam" ] = {
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+ name = " Leap Slam" ,
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+ hidden = true ,
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+ color = 4 ,
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+ description = " Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff." ,
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+ skillTypes = { [SkillType .Attack ] = true , [SkillType .Area ] = true , [SkillType .Melee ] = true , [SkillType .Movement ] = true , [SkillType .Travel ] = true , [SkillType .Slam ] = true , [SkillType .Totemable ] = true , },
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+ weaponTypes = {
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+ [" One Handed Mace" ] = true ,
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+ [" Sceptre" ] = true ,
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+ [" Thrusting One Handed Sword" ] = true ,
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+ [" Two Handed Sword" ] = true ,
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+ [" Staff" ] = true ,
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+ [" Two Handed Axe" ] = true ,
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+ [" Two Handed Mace" ] = true ,
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+ [" One Handed Axe" ] = true ,
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+ [" One Handed Sword" ] = true ,
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+ },
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+ statDescriptionScope = " skill_stat_descriptions" ,
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+ castTime = 2.5 ,
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+ baseFlags = {
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+ attack = true ,
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+ area = true ,
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+ melee = true ,
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+ },
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+ constantStats = {
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+ { " skill_physical_damage_%_to_convert_to_fire" , 75 },
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+ { " active_skill_base_area_of_effect_radius" , 15 },
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+ },
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+ stats = {
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+ " active_skill_damage_+%_final" ,
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+ " is_area_damage" ,
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+ " cast_time_overrides_attack_duration" ,
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+ },
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+ levels = {
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+ [1 ] = { 0 , baseMultiplier = 0.75 , storedUses = 1 , levelRequirement = 1 , cooldown = 8 , statInterpolation = { 2 , }, },
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+ [2 ] = { 0 , baseMultiplier = 0.75 , storedUses = 1 , levelRequirement = 19 , cooldown = 8 , statInterpolation = { 2 , }, },
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+ [3 ] = { 1 , baseMultiplier = 0.75 , storedUses = 1 , levelRequirement = 20 , cooldown = 8 , statInterpolation = { 2 , }, },
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+ [4 ] = { 200 , baseMultiplier = 0.75 , storedUses = 1 , levelRequirement = 84 , cooldown = 8 , statInterpolation = { 2 , }, },
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+ },
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+ }
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+ skills [" LegionKaruiMeleeCombo2" ] = {
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+ name = " Combo Attack" ,
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+ hidden = true ,
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+ color = 4 ,
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+ skillTypes = { [SkillType .Triggerable ] = true , [SkillType .Attack ] = true , },
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+ statDescriptionScope = " skill_stat_descriptions" ,
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+ castTime = 1 ,
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+ baseFlags = {
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+ attack = true ,
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+ melee = true ,
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+ area = true ,
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+ },
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+ constantStats = {
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+ { " skill_physical_damage_%_to_convert_to_fire" , 75 },
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+ },
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+ stats = {
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+ " active_skill_damage_+%_final" ,
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+ " is_area_damage" ,
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+ },
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+ levels = {
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+ [1 ] = { 0 , baseMultiplier = 1.3 , levelRequirement = 1 , statInterpolation = { 2 , }, },
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+ [2 ] = { 0 , baseMultiplier = 1.3 , levelRequirement = 19 , statInterpolation = { 2 , }, },
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+ [3 ] = { 1 , baseMultiplier = 1.3 , levelRequirement = 20 , statInterpolation = { 2 , }, },
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+ [4 ] = { 200 , baseMultiplier = 1.3 , levelRequirement = 84 , statInterpolation = { 2 , }, },
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+ },
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+ }
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