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EDITED: I changed the proposal dramatically, No longer will it be about the code from BWSB, This may be more possible to do,,,
This should add 3 more square wave channels, through the emulation of Tandy 1000's chip, but you have to keep the RAM compatible with ClassicZoo, Also, Inspiration is taken from TEMU at this github link: https://github.com/volkertb/temu-vsb
You do not need to use the code, as I said, this is inspiration for the tandy code, allowing 1 PC speaker channel for SFX (via PLAY command or internal sound), and 3 Tandy Music Channels in (via MUS1,MUS2,MUS3 commands).
Can be used as a ZXT extension... Thanks! (Can also be changed/removed if needed!)
The text was updated successfully, but these errors were encountered:
TheRealHamtaro126
changed the title
[REQUEST] use BWSB... or your own sound player (OOP Extension, can be ZXT)
[REQUEST] use Extra Sound using Tandy method, maybe implement TANDY sound conversion in ZETA? (see TEMU Soundblaster TSR for more inspiration!)
Apr 8, 2023
EDITED: I changed the proposal dramatically, No longer will it be about the code from BWSB, This may be more possible to do,,,
This should add 3 more square wave channels, through the emulation of Tandy 1000's chip, but you have to keep the RAM compatible with ClassicZoo, Also, Inspiration is taken from TEMU at this github link: https://github.com/volkertb/temu-vsb
You do not need to use the code, as I said, this is inspiration for the tandy code, allowing 1 PC speaker channel for SFX (via PLAY command or internal sound), and 3 Tandy Music Channels in (via MUS1,MUS2,MUS3 commands).
Can be used as a ZXT extension... Thanks! (Can also be changed/removed if needed!)
The text was updated successfully, but these errors were encountered: