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[Recipe] Casting #3

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EvanHsieh0415 opened this issue Jan 17, 2025 · 0 comments
Open
7 tasks

[Recipe] Casting #3

EvanHsieh0415 opened this issue Jan 17, 2025 · 0 comments
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@EvanHsieh0415
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EvanHsieh0415 commented Jan 17, 2025

https://slimeknights.github.io/docs/json/recipes/casting/

casting_basin(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_):Special.Recipes.CastingBasinTconstruct
/**
 * @param cast_consumed defaults to `false`
*/
casting_basin(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_, cast_consumed?: boolean):Special.Recipes.CastingBasinTconstruct
/**
 * @param cast_consumed defaults to `false`
 * @param cooling_time defaults to `1.0`
*/
casting_basin(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_, cast_consumed?: boolean, cooling_time?: number):Special.Recipes.CastingBasinTconstruct
casting_table(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_):Special.Recipes.CastingTableTconstruct
/**
 * @param cast_consumed defaults to `false`
*/
casting_table(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_, cast_consumed?: boolean):Special.Recipes.CastingTableTconstruct
/**
 * @param cast_consumed defaults to `false`
 * @param cooling_time defaults to `1.0`
*/
casting_table(result: OutputItem_, fluid: Internal.InputFluid_, cast: InputItem_, cast_consumed?: boolean, cooling_time?: number):Special.Recipes.CastingTableTconstruct

配方方法缺失:

  • switch_slots (Boolean): If true, after casting the item will be placed in the input and the cast in the output; used notably for cast creation. Defaults to false.

配方缺失:

  • Cast Duplication
    • table_duplication
    • basin_duplication
  • Potion Casting
    • casting_table_potion
    • casting_basin_potion
  • Filling
    • table_filling
    • basin_filling
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