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.gitignore
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# Files to ignore when considering what GIT should commit.
# Visual Studio
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.sln
# OSX/Linux build products
*.mak
*.mak.vpc_crc
*.xcodeproj/
!devtools/*.mak
!utils/smdlexp/smdlexp.mak
# Specific Source build products
client.pdb
client.lib
server.pdb
server.lib
client.so
client.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
# Ignore generated Windows binaries
client.dll
server.dll
# files generated by running a mod
config.cfg
# shader files
*.tmp
/mp/tools/SSbump_Generator_5_3
/mp/src/vgui2/vgui_controls/generated_proto
*.backup
*.ain
*.vcxproj
*.filters
*.sln
*.cache
*.dt
*.db
*.sfk
*.prt
*.vmx
*.res~
*.vmm_prefs
*.vpc_crc
*.sentinel
/mp/game/invasion/scripts/hintdisplaystats.txt
/mp/game/invasion/class_stats_detailed.txt
/mp/game/invasion/class_stats.txt
/mp/game/invasion/stats.txt
/mp/game/invasion/normal.tga
/mp/game/invasion/albedo.tga
/mp/game/invasion/cfg/pet.txt
/mp/game/invasion/cfg/vmt.txt
/mp/game/invasion/cfg/server_blacklist.txt
/mp/game/invasion/cfg/settings.scr
/mp/game/invasion/cubemap_screenshots
/mp/game/invasion/screenshots
/mp/game/invasion/user_custom
/mp/game/invasion/ServerConfig.vdf
# Ignore output directories
mp/src/game/server/Debug_invasion/
mp/src/game/client/Debug_invasion/
mp/src/mathlib/Debug/
mp/src/raytrace/Debug/
mp/src/tier1/Debug/
mp/src/vgui2/vgui_controls/Debug/