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Pixel-Console-Media-Engine

C++ library based on WinAPI useful to create games/visual applications in console window.

Instructions:

  • I advise you to save in some form your current console window properties, so you can return to your normal settings.
  • To render visual elements of this project, you might need to set "Raster Font" (size: 8x8), and proper buffer and window size (resolution used in your project, in draw.cpp program it's 80x80) in console window properties.
  • To use mouse in a proper way, you might need to switch of "QuickEditMode" in console window properties.

Contents:

  • engine.h > library
  • draw.cpp > bonus example program (this program is to draw images in engine picture format)

REQUIREMENTS:

  • windows.h library

Galery:

image image image image

Contribution:

Developers who want to contribute to this project are welcome. You can send a message using Discussion tab.