Spoke scene preview glitch (repost from Discord) #2805
-
First asked in Discord at https://discordapp.com/channels/498741086295031808/715710251730468871/740868626156093481 (reposting here because the bot asked me to!) Hi all - in the last couple of days I'm finding that the Scene Preview Camera in Spoke isn't capturing the view properly - instead it's producing a kind of glitchy neutral image that doesn't give an indication of what the scene looks like and this then translates through into the links I'm trying to put in place in my scenes. I've tried resetting the Scene Preview Camera to Set from Viewport, deleting it so it can be recreated on Save, but nothing's working - anyone got any insights/suggestions/obvious solutions? I'm fairly new to all this, but I've been working on a few scenes for several weeks now and it's always worked fine, just that yesterday in everything I opened, the Scene Preview broke (without touching it) and I can't find a way to restore it. Screensnap here showing a bit of the actual scene alongside what the Scene Preview's producing. |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
Ah. I think I have the answer. It's new: https://discordapp.com/channels/498741086295031808/535637952538345482/739989730946580550 and I've discovered that it's working OK in Firefox, but somehow I'd moved into Chrome, where it isn't working. Opened them all and resaved in FF and everything's fine again. |
Beta Was this translation helpful? Give feedback.
Ah. I think I have the answer. It's new: https://discordapp.com/channels/498741086295031808/535637952538345482/739989730946580550 and I've discovered that it's working OK in Firefox, but somehow I'd moved into Chrome, where it isn't working. Opened them all and resaved in FF and everything's fine again.