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This repository was archived by the owner on Feb 23, 2020. It is now read-only.

Commit 38d89e4

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Add copyright notice.
1 parent 460545f commit 38d89e4

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2 files changed

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.gitignore

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@@ -4,6 +4,7 @@
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*.lo
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*.o
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*.obj
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src/server
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# Precompiled Headers
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*.gch

src/main.cpp

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Original file line numberDiff line numberDiff line change
@@ -37,14 +37,22 @@ int main() {
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try {
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// Set logging settings
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_server.set_access_channels(websocketpp::log::alevel::all);
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_server.clear_access_channels(websocketpp::log::alevel::frame_payload);
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_server.set_access_channels(websocketpp::log::alevel::none);
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_server.clear_access_channels(websocketpp::log::alevel::none);
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_server.init_asio();
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// Message handler
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_server.set_message_handler(bind(&on_message,&_server,::_1,::_2));
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_server.listen(80);
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// Tell something :)
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std::cout << "Starting GameTactic CPP Echo server...\n";
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std::cout << "--------------------------------------------------------------------------------\n";
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std::cout << "| Copyright 2019 Niko Granö <niko@ironlions.fi> |\n";
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std::cout << "| Licensed under GPLv3. |\n";
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std::cout << "| https://gametactic.eu |\n";
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std::cout << "--------------------------------------------------------------------------------\n\n";
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// Start the server.
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// First start itself, second start asio.
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_server.start_accept();

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