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Find a way to reimplement psx color blending #27

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DCxDemo opened this issue Jun 12, 2022 · 0 comments
Open

Find a way to reimplement psx color blending #27

DCxDemo opened this issue Jun 12, 2022 · 0 comments

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@DCxDemo
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DCxDemo commented Jun 12, 2022

Find a way to reimplement psx color blending, psx is known to use (color_front + color_back) / 128 rather than 256, which is the equivalent of specular material color set to 2.0. This makes everything darker in the port.

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