- fixed items being removed when players quitted while still having items in repair inventories
- fixed the enchantment multiplier
- internal refactoring
- fixed an exploit
- implemented a new price calculation
- changed some internal things
- added a reload command (/itemrepair reload)
- added an alias to the base command: /ir
- completely reworked the repair blocks to use their own inventory instead of the player's
- added translations (available languages: en, de)
- fixed a bug with BOSE7
- Added support for CraftBukkitUpToDate
- fixed a message not being translated
- minor code cleanup
- added dynamic permission registration
- Updated for Bukkit 1.1-R1+
- cancelled the interact event in some places to prevent unintended blockplacing
- switched from iConomy to Vault to support more economy systems
- Fixed the CompleteRepair "repairing" potions and bonemeal
- Fixed the CheapRepair not subtracting money
- Initial release