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At the moment, you can only set one starting inventory. This will be applied when a player joins a team which wasn't joined before. But the problem is: Some may want to have different difficulties for their templates. It may be a good thing to provide some items by using the starting inventory for easy template. But for a hard template, you may not want to give the player content. Here, you currently need to place some sort of chest for the easy template, so that the hard template doesn't have access to this. But this is only one per team, not one per player.
My idea is to have a folder like the templates with multiple files. These files may be referenced in the template configuration.
Not sure how many pack developers would use such a feature, I'm just the mod dev. Maybe I should ask a few :)
The text was updated successfully, but these errors were encountered:
Describe your idea
At the moment, you can only set one starting inventory. This will be applied when a player joins a team which wasn't joined before. But the problem is: Some may want to have different difficulties for their templates. It may be a good thing to provide some items by using the starting inventory for easy template. But for a hard template, you may not want to give the player content. Here, you currently need to place some sort of chest for the easy template, so that the hard template doesn't have access to this. But this is only one per team, not one per player.
My idea is to have a folder like the templates with multiple files. These files may be referenced in the template configuration.
Not sure how many pack developers would use such a feature, I'm just the mod dev. Maybe I should ask a few :)
The text was updated successfully, but these errors were encountered: