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Tomas Akenine-Mller, Eric Haines, and Naty Hoffman. Real-Time Rendering (4th ed.) USA: A. K. Peters, Ltd., 2018. ISBN: 0134997832.
John F. Hughes et al. Computer Graphics - Principles and Practice, (3rd ed.) Addison-Wesley, 2014. ISBN: 978-0-321-39952-6.
Matt Pharr, Wenzel Jakob, and Greg Humphreys. Physically Based Rendering: From Theory to Implementation, (3rd ed.) Morgan Kaufmann Publishers Inc., 2016, ISBN: 978-0128006450.
Matt Pharr, Wenzel Jakob, and Greg Humphreys. Physically Based Rendering: From Theory to Implementation, (4th ed.) MIT Press, 2023, ISBN: 978-0262048026.