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Something is wrong with the values inside the ZetaDia.Storage.PlayerDataManager.Players instance. For example, no matter what kind of value is passed into parameter x, ZetaDia.Storage.PlayerDataManager.Players.ToList()[x].Index always returns 0 and ZetaDia.Storage.PlayerDataManager.Players.ToList()[x].HeroClass always returns "DemonHunter". Other values are also wrong. Could the dev team please fix it?
The text was updated successfully, but these errors were encountered:
Something is wrong with the values inside the ZetaDia.Storage.PlayerDataManager.Players instance. For example, no matter what kind of value is passed into parameter x, ZetaDia.Storage.PlayerDataManager.Players.ToList()[x].Index always returns 0 and ZetaDia.Storage.PlayerDataManager.Players.ToList()[x].HeroClass always returns "DemonHunter". Other values are also wrong. Could the dev team please fix it?
The text was updated successfully, but these errors were encountered: