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Tracking gets stuck #157

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jotpio opened this issue Mar 28, 2018 · 3 comments
Open

Tracking gets stuck #157

jotpio opened this issue Mar 28, 2018 · 3 comments
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@jotpio
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jotpio commented Mar 28, 2018

What happens:

  • track at least one object
  • no framerate limit is set
    --> after short amount of time the video gets stuck
  • the shown framerate, play/pause button do not change
  • Click pause and play to continue tracking until it gets stuck again

Workaround
Does not happen when framerate limit is set.

Possible causes
Current high workload on system

@jotpio jotpio added the bug label Mar 28, 2018
@hmoenck
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hmoenck commented Apr 20, 2018

  • Which tracking module?
  • What is the framerate limit? Having an expected fps of e.g. 30, does setting the limit <30, >30 or both fix it?
    Telling from the last point, seems to be a signaling problem.

@nebw
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nebw commented Apr 20, 2018

  • Happens with both trackers provided with BioTracker
  • Only occurs when no framerate limit is set

@hmoenck
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hmoenck commented Apr 20, 2018

It does not happen when a framerate limit of, say, 200 is set? That seems really weird. Because in that case only the information is propagated from the view to the player state and used nowhere (!) else. It essentially only causes two more lines to be run: Code

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