You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What is the framerate limit? Having an expected fps of e.g. 30, does setting the limit <30, >30 or both fix it?
Telling from the last point, seems to be a signaling problem.
It does not happen when a framerate limit of, say, 200 is set? That seems really weird. Because in that case only the information is propagated from the view to the player state and used nowhere (!) else. It essentially only causes two more lines to be run: Code
What happens:
--> after short amount of time the video gets stuck
Workaround
Does not happen when framerate limit is set.
Possible causes
Current high workload on system
The text was updated successfully, but these errors were encountered: