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Changelog
The current stable version is available here.
Notable changes to the project should be documented in this file. The purpose of a changelog entry is to document the noteworthy difference and communicate them clearly to end users.
All save files (.gz
or .map
) created after v0.61b
are compatible with the current version. Just load them and click OK to get auto-updated. Incompatible version 0.61b is available here. To use an old version click on a link to download an archive. Unzip all file and run the Tool locally.
Check out Trello board to see what is planned.
Recent changes:
- Random encounter markers (integration with Deorum [1.93.04]
- Auto-load of the last saved map is back to optional [1.93.00]
- Save files compression (file extension is changed to
.gz
) by yldrefruz [1.93.00]
-> Rolled back in [1.93.02] due to the time the compression takes on big maps and limited browser support - State Labels placement 'raycasting' algorithm [1.92.00]
- Emblems data model change and positioning fixes [1.91.00]
- Texture format change from base64 to url [1.90.02]
1.9 - 2023-08-06:
- North and South Poles temperature can be set independently by StempunkDev
- More than 70 new heraldic charges by Blipz
- Multi-color heraldic charges support by Blipz
- New 3D scene options and improvements by yldrefruz
- Type selection for marker placement by elad-haviv
- Autosave [1.89.29]
- Google translation support
- Religions can be edited and redrawn like cultures
- Lock states, provinces, cultures, and religions from regeneration by Minivera [1.89.00]
- Heightmap brushes: linear edit option [1.88.00]
- Simplify style on 'optimizeSpeed' rendering [1.87.15]
- Levantine names base and culture changes [1.87.14]
- Data charts screen [1.87.00]
- Hierarchy tree UX improvement [1.86.06]
- Multi-parental cultures and religions hierarchy trees [1.86.00]
- Load from cloud: change format and order in dropdown [1.85.00]
- Adjective generation rules improvement [1.84.12]
- Heightmap selection screen [1.84.0]
- Dialogs optimization for mobile [1.84.0]
- New heightmap template - Fractious [1.83.0]
- Template Editor - mask and invert steps [1.83.0]
- Cultures editor - load script dynamically [1.82.2]
- States editor - load script dynamically [1.82.0]
- PWA Installation [1.81.1]
- 14 new fonts [1.81.0]
- Caching [1.81.0]
1.8 - 2022-04-26:
- Submap tool by Goteguru [1.732]
- Resample tool by Goteguru [1.732]
- Pre-defined heightmaps [1.732]
- Advanced notes editor [1.731]
- Zones editor: filter by type by Avengium and Azgaar [1.73]
- Color picker: new hatches by Avengium and evolvedexperiment [1.73]
- New style preset: Atlas by LordGnome [1.722]
- New style preset: Cyberpunk by Terraria Eyeball with Salt in it [1.721]
- Disallow local usage without server [1.721]
- Burg temperature graph by Kerravitarr [1.72]
- 4 new textures [1.71]
- Province capture logic rework [1.71]
- Button to release all provinces [1.71]
- Limit military units by biome, state, culture and religion [1.71]
1.7 - 2021-10-06:
- New marker types
- New markers editor
- Markers overview screen
- Markers regeneration menu
- Burg editor update
- Theme color option
- Add font dialog
- Save to Dropbox via SDK
1.66 - 2021-09-01:
- Save and load .map files to Dropbox
- Ability to add control points on river edit
- New heightmap template: Taklamakan
- Option to not scale labels on zoom
1.65 - 2021-07-28:
- Refactoring river rendering
- River data is now stored in object, not svg
- Keep river course on edit
- Ability to add river selecting its cells
1.64 - 2021-07-10:
- 3d labels in 3d view
- Refactoring states rendering
- State halo styling
- New styles: Light and Watercolor
1.63 - 2021-07-1:
- Ability to style label shadow
- Save map as tiles
1.62 - 2021-06-09:
- Rivers generation refactoring
- Lake handling for river generation change
- Creating lakes in deep depression areas
- Options to control lakes generation in Heightmap Edit
1.61 - 2021-03-06:
- Ability to lock burgs from regeneration
- Polyline ruler
- Route ruler
- New ocean pattern: Kiwiroo
1.6 - 2021-03-02:
- River overview and River editor rework
- River generation code refactoring
- Rivers flux calculation
- Lake editor rework
- Lake type defined dynamically based on river system
- Lake flux, inlets and outlet tracked properly
- Lake evaporation calculated using simplified Penman formula: evaporation depends on surface, temperature and elevation
- Lake outlet rendered with starting width depending on flux
- Lake name generation
1.5 - 2021-02-23:
- State, province and burg Emblems generation
- Emblem editor integrated with Armoria
- Burg editor screen update
- Speak name functionality
1.4 - 2020-06-21:
- Battle simulation
- Ice layer and ice editor
- Route Elevation profile
- Image Converter enhancement
- Name generator improvement
- Fogging style change
- Improved integration with MFCG
- New lake style: Dry lake
- Bug fixes
1.3 - 2020-04-01:
- Military Forces generation
- Military Forces Overview
- Military Units Editor
- Regiments Editor
- Bug fixes
1.2 - 2019-10-23:
- 3d scene
- Globe view
- Save as JPEG
- Physical layer preset
- Diplomacy Editor enhancements
- Rivers Overview
- Bug fixes
1.1 - 2019-09-28:
- Color picker enhancement
- Religions Editor enhancement
- Map loading from URL
- Map quick save and quick load
- Data export in geojson format
- Error handling
- Religions tree
- Provinces, states and burgs graphs
- Culture presets
- Lake Editor
- Coastline Editor
- New Lake groups (types)
1.0 - 2019-08-31:
- Provinces and Provinces Editor
- Religions Layer and Religions Editor
- Full state names (state types)
- Multi-lined labels
- State relations (diplomacy)
- Custom layers (zones)
- Places of interest (auto-added markers)
- New color picker and hatching fill
- Legend boxes
- World Configurator presets
- Improved state labels placement
- Relief icons sets
- Fogging
- Custom layer presets
- Custom biomes
- State, province and burg COAs
0.9b - 2019-06-09:
- Relief icons by Arzak Rubin
- Ability to re-generate Burgs
- Ability to re-generate States
0.8b - 2019-04-21:
- 0.7a changes moved to production
- Bug fixes
- UI improvement
0.7a - 2019-04-14:
- World size and climate configuration
- Biomes layer and biomes editor
- Temperature and precipitation layers
- Reworked population model (now depends on biome)
- New states and cultures spread algorithm
- 15 new cultures
- Texture layer and ability to link a custom texture
- Seed history (to open previously generated maps)
- Optimization (faster generation and smoother edit experience)
- UI and usability changes
- Reworked hotkeys
0.61b - 2018-11-18:
- New Relief Icons editor
- Updated Relief Icons
- UI controls for Relief icons density and size
- 2 new cultures
- Remove selected element on "Delete" key press
- Changed cultures editor behavior
- Bug fixes
0.60b - 2018-09-23:
- Map Markers
- Legend Editor (text notes)
- Curved Labels
- User-friendly overlay size display (e.g. "50 mi", not just "10")
- Bug fixes
0.59b - 2018-08-28:
- Random seed support
- New heightmap templates
- Integration with Medieval Fantasy City Generator
- Relocate Burg option
- Dialogs style changes, optional transparency
- Ability to toggle Label groups separately
- Bug fixes
0.58b - 2018-07-28:
- Cultures editor
- Namesbase editor
- Reworked lakes
- Options preservation
- New filters
- Non-island maps (wip)
- Bug fixes
0.57b - 2018-06-17:
- Unified burg editor
- Relief icons editor
- New Options
- Bug fixes
0.56b - 2018-05-06:
- Performance improvement
- Route editor
- Countries and River editors fixes
- Map saving and loading fixes
- New loading screen
0.55b - 2018-03-30:
- Demo version is moved to azgaar.github.io
- Default map resolution is set to full-screen
- 'About' tab in Options with project description and links
- 'Share' buttons in 'About' tab
- 'The version is obsolete' message to display on gist version
0.54b - 2018-03-30:
- Countries editor
- Burgs editor
- Scale editor
- Scale bar (depends on set scales, auto-rounded and auto-sized)
- Overlays: hex grid, square grid, wind rose
- Change population calculation logic
- Remember editors position
- River rendering method is simplified, now it works much faster
0.53b - 2018-03-07:
- 'Graph size' option is usable now
- 'Add River' button (click to auto-add a new River)
- 'Paint Brushes' window is re-worked, Undo-Redo buttons added
- 'Perspective view' for Heightmap (looks weak, should I try real 3D?)
- Heightmap Templates improvement
- River Editor improvement
- 'Print Map' button
- Active zooming (resclale labels on zooming)
- Options randomization
- New modal windows
- Web-safe fonts added to default fonts list
- Save/load buttons are moved to option footer
0.52b - 2018-02-26:
- Image to Heightmap Converter
- Roll back to Heightmap option
- Rescale Dialog for Heightmap customization (draft)
- Edges connection bug fix (can still rarely occur)
- Version control for updates and save/load function
- Save/load function support for Firefox (direct Chrome dependency is removed)
- Downloaded .png resolution is increased from 960x540 to 1920x1080
0.51b - 2018-02-10 (offline version is here) - Style Editor update:
- Stroke-width, stroke-dasharray, stroke-linecap for routes/borders
- Size for burgs/labels
- Color for cultures
- Color scheme for heightmap
- SVG filters
0.50b - 2018-02-06:
- Heightmap templates
- Template Editor
- New CSS filters
- UI improvements
- Polygonal rivers
- River Editor
0.49b - 2018-01-10:
- Ocean layers selection
0.43b - 2018-01-03:
- Save map
- Load map
- Graph size option
0.1b - 2017-03-20:
- First published version